For simplicity sake, only active and passive skills at level 50 are listed.
Hero | SPD | Active | Active VP | Passive |
---|---|---|---|---|
Akashi | 2 | [base skill] Apply ATK Up to self for 1 next attack(s) /100% [base skill] Apply DEF Up to self for 1 next attack(s) /100% | 4000 | [when appearing] (triggered when HP>=50%) ATK Up by 1.1x to self /100% |
Mokdai | 2 | [base skill] Add 10000 views /100% | 6000 | [permanent effect] Base View Up by 1.05x to self /100% |
Sui | 4 | [base skill] Apply DEF Down to target enemy for 2 next attack(s) /100% | 4000 | [after invoker's attack puts enemy at <50% HP] Perform 1 more action(s) /5% |
Ryekie | 2 | [base skill] Deal 90% of damage to target enemy + extra 1.8% damage for each point in speed difference with target /100% | 5000 | [permanent effect] SPD Up by 5 to self /100% |
Crowne | 3 | [base skill] Apply DEF Up to self for 2 next attack(s) /100% [base skill] Apply SPD Up to self for 1 turn(s) /100% | 4000 | [when appearing] Incoming damage to self reduced by 0.95x /100% |
Gammei | 3 | Deal 80% damage to a single enemy. 60% chance to inflict SPD Down for 1 action. 1 SPD Down | 2500 | SPD -5. Persistent Effect |
Barrel | 4 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Gain 1 combo(s) /100% | 3000 | [action end] Gain 1 combo(s) /10% |
Furlong | 3 | Grant 1 instance of Invincible to self. 1 Invincible | 3000 | Damage taken is reduced by 5%. Persistent Effect |
Victom | 2 | [base skill] Apply ATK Up to self for 2 next attack(s) /100% [base skill] Apply ATK Up to self for 2 next attack(s) /100% [base skill] Apply DEF Down to self for 2 next attack(s) /100% | 4000 | [when taking damage] Apply ATK Up to self for 1 next attack(s) /10% |
Kyoichi | 3 | [base skill] Gain 3 combo(s) /100% | 3000 | [action end] Gain 1 combo(s) /10% |
Flamier | 4 | Apply Poison 3 times with lowered chance for each subsequent application (100%/70%/35%) on a single enemy for 1 turn. 1 Poison, 1 Poison, 1 Poison | 3000 | [At the start of battle] 20% chance to apply Poison to all enemies for 1 turn. 1 Poison |
Shoen | 4 | [base skill] Apply ATK Up to target ally for 2 next attack(s) /100% | 5000 | [permanent effect] Proc rate Up by 5 for self /100% |
Toshu | 4 | Deal 120% damage to a single enemy. | 3000 | ATK +5%. Persistent Effect |
Marfik | 3 | [base skill] Apply DEF Up to target ally for 2 next attack(s) /100% | 4000 | [when appearing] (triggered when HP<50%) Incoming damage to self reduced by 0.9x /100% |
Polaris Mask | 1 | Deal 70% damage to a single enemy. 50% chance to grant Good Luck to self for 2 actions. 2 Good Luck | 0 | [When you take damage] 50% chance to gain 1000 View. |
Hydoor | 3 | [base skill] Deal 60% of damage to random enemy /100% [base skill] Deal 60% of damage to random enemy /100% | 4000 | [after invoker's attack puts enemy at <50% HP] Apply SPD Up to self for 1 turn(s) /50% |
Kouki & Sirius | 2 | Gain 7000 View. Grant Good luck for 2 actions. 2 Good Luck | 4000 | Base View +5%. Persistent Effect |
Hitomi | 1 | [base skill] Apply ATK Up to target ally for 3 next attack(s) /100% | 8000 | [action start] Apply ATK Up to self for 1 next attack(s) /15% |
Rakta | 3 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Apply DEF Down to target enemy for 2 next attack(s) /100% | 6000 | [when appearing] Make self ignore Taunt /100% |
Loren | 3 | [base skill] Heal target ally for 100% of own ATK value /100% | 4000 | [action end] Heal self for 10% of own ATK value /100% |
Isaribi | 3 | [base skill] Deal 120% of damage to target enemy /100% [base skill] Apply ATK Up to self for 1 next attack(s) /100% | 5000 | [permanent effect] ATK Up by 1.05x to self /100% |
Goro | 2 | Grants Provocation to self for 2 turns. Grants DEF Up to self for 1 instance. 2 Provocation, 1 DEF Up | 4000 | [At the start of battle] 50% chance to grants DEF Up to self for 1 action. 1 DEF Up |
Digram | 4 | [base skill] Remove 1 debuff(s) from self /100% | 2000 | [action start] Remove 1 debuff(s) from self /25% |
Andrew | 3 | Grant 1 instance DEF Up to a single ally. Gain 5000 View. 1 DEF Up | 4000 | [At the start of your action] 15% chance to grant 1 instance DEF Up to self. 1 DEF Up |
Alchiba | 4 | Apply SPD Down on a single enemy for 2 actions. 2 SPD Down | 3500 | [At the start of the action] 10% chance to apply 1 instance DEF Down on a single enemy. 1 DEF Down |
Subaru | 3 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Apply ATK Down to target enemy for 2 next attack(s) /40% | 3000 | [action start] Apply ATK Down to target enemy for 1 next attack(s) /5% |
Kirsch | 3 | [base skill] Apply Regen to self for 2 turn(s) /100% | 3000 | [action start] Apply Regen to self for 2 turn(s) /15% |
Narihito | 2 | [base skill] Apply DEF Down to target enemy for 1 next attack(s) /100% [base skill] Add 5000 views /100% | 4000 | [when appearing] (triggered when HP<50%) Base View Up by 1.1x to self /100% |
Suhail | 4 | Deal 90% damage to a single enemy. 60% chance to apply Poison for 1 turn. 1 Poison | 1000 | [At the start of action] 15% chance to grant ATK Up to self for 1 action. 1 ATK Up |
Monomasa | 3 | Deal 60% damage to a single enemy, deal an additional damage of 0.5% of the enemy's HP. | 3000 | [When HP > 50%] ATK increases by 3.5%; [When HP ≤ 50%] damage taken is reduced by 3.5%. Persistent Effect, Persistent Effect |
Procy | 4 | Grant SPD Up to self for 1 action and grant Invincible to self for 1 instance. 1 SPD Up, 1 Invincible | 4000 | Gain +1% Lah(coin) during battle. If the hero has equipment skills with the same effect, only the highest effect will apply. |
Gomeisa | 3 | Grant SPD Up to a single ally for 1 action. Remove 1 debuff. 1 SPD Up | 3000 | Base HP +5%. Persistent Effect |
Huckle | 2 | [base skill] Apply SPD Up to target ally for 1 turn(s) /100% [base skill] Apply ATK Up to target ally for 1 next attack(s) /100% | 3500 | [battle win] Gain 1% extra XP /100% |
Exio | 2 | Grant Berserk to self for 3 turns. 3 Berserk, 鼓舞 | 5000 | [Upon entering the battle] grant all allies currently in combat ATK Up +3.5%. If effects of the same type and range overlap, only the highest effect will be applied. ATK Increase |
Wood Wolfman | 1 | [base skill] Deal 55% of damage to target enemy /100% | 0 | [permanent effect] ATK Up by 1.01x to self /100% |
Shadow Wolfman | 1 | [base skill] Deal 55% of damage to target enemy /100% | 0 | [permanent effect] HP Up by 1.01x to self /100% |
Nessen | 2 | Deal 80% damage to a single enemy.Remove 1 debuff from self. | 3000 | [At the start of the action] 25% chance to remove 1 debuff. |
Hisaki | 4 | Grant 2 instance of DEF Up to self. 2 DEF Up | 3500 | [When taking damage] 10% chance to grant DEF Up to self for 1 instance. 1 DEF Up |
Fire Guardman | 3 | [base skill] Apply DEF Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Gain 1 combo(s) /2% |
Water Guardman | 3 | [base skill] Apply DEF Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Heal self for 10% of own ATK value /10% |
Wood Guardman | 3 | [base skill] Apply DEF Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Remove 1 debuff(s) from self /5% |
Light Guardman | 3 | [base skill] Apply DEF Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Apply View消費量+500 to target enemy for 1 action(s) /8% |
Shadow Guardman | 3 | [base skill] Apply DEF Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Apply View消費量-500 to self for 1 action(s) /8% |
Maculata | 4 | [base skill] Deal 70% of damage to target enemy + extra 1.4% damage for each point in speed difference with target /100% | 3000 | [when appearing] Apply SPD Up to self for 1 turn(s) /50% |
Rutilix | 4 | [base skill] Deal 110% of damage to target enemy /100% [base skill] Deal 40% of damage to self /100% | 1000 | [permanent effect] Proc rate Up by 5 for self /100% |
Alphecca | 2 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Apply DEF Up to self for 1 next attack(s) /50% | 2000 | [when self at <50% HP] Apply Invincible to self for 1 next attack(s) /15% |
Shaft | 2 | Remove one buff from a single enemy. | 3000 | [At the start of the action] 20% chance to grant Good Luck to self for 1 action. 1 Good Luck |
Kalaski | 5 | Apply Super SPD Down on a single enemy for 1 action. 1 Super SPD Down | 3500 | [At the start of the action] 15% chance to grant ATK Up to self for 1 action. 1 ATK Up |
Vulpecula | 3 | Deal 80% damage to a single enemy. 40% chance to grant Hide to self for 2 turns. 2 Hide | 2000 | [At the start of action] 10% chance to grant Hide to self for 1 turn. 1 Hide |
Fire Mercenary | 2 | [base skill] Apply View消費量-500 to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Water Mercenary | 2 | [base skill] Apply View消費量-500 to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Wood Mercenary | 2 | [base skill] Apply View消費量-500 to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Light Mercenary | 2 | [base skill] Apply View消費量-500 to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Shadow Mercenary | 2 | [base skill] Apply View消費量-500 to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Melide | 3 | [base skill] Apply Awakening to target ally for 1 action(s) /100% [base skill] Apply ATK Up to target ally for 1 next attack(s) /100% | 9000 | [action start] Gain 12.5% of self's base view /100% [action start] (Auto action) Skill that targets ally will target the highest ATK ally /100% |
Yoshiori | 3 | [base skill] Apply Mosaic to target enemy for 1 action(s) /100% | 3000 | [when appearing] Apply Hide to self for 1 turn(s) /50% |
Pubraseer | 3 | Apply ATK Down to a single enemy for 1 action. 1 ATK Down | 2000 | After using a skill that deals no damage, 30% chance to grant DEF Up to self for 1 time. 1 DEF Up |
Okitaka | 3 | [base skill] Apply ATK Up to target ally for 2 next attack(s) /100% [base skill] Gain 1 combo(s) /100% | 6000 | [turn start] (extra_cond: possessing x <= 4 Okitaka Special (Sidekick)) Apply Okitaka Special (Sidekick) to self /100% [turn start] (Auto action) Skill that targets enemy will target the highest SPD enemy /100% |
Fire Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply Good Luck to self for 1 turn(s) /10% |
Water Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Remove 1 debuff(s) from self /10% |
Wood Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply View消費量-1000 to self for 1 action(s) /10% |
Light Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply Regen to self for 1 turn(s) /10% |
Shadow Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply DEF Up to self for 1 next attack(s) /5% |
Sadayoshi | 2 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Remove 1 buff(s) from target enemy /50% | 2500 | [when appearing] Apply Debuff Resistance 100% to self for 1 turn(s) /50% |
Borealis | 4 | [base skill] Apply View消費量-1000 to target ally for 1 action(s) /100% | 0 | [when appearing] View gained with view acquisition skill increased by 1.05x to self /100% |
Yasuhiko | 3 | Gain 7000 View. | 3000 | [After using a non-attack skill] gain 20% of self base View as View. |
Lilac | 3 | Restores 50% of self base ATK as HP to a single ally. Combo +1. | 2000 | [When self have not acted yet this turn] damage taken is reduced by 7.5%. Persistent Effect |
Santetsu | 4 | [base skill] Deal 100% of damage to target enemy /100% [base skill] (extra_cond: target has not acted yet in current turn) Remove 1 buff(s) from target enemy /100% | 3000 | [when appearing] Apply SPD Down to self for 1 turn(s) /50% |
Roiker | 3 | [base skill] Deal 50% of damage to target enemy /100% [base skill] Apply ATK Down to target enemy for 1 next attack(s) /20% [base skill] Deal 50% of damage to target enemy /100% [base skill] Apply ATK Down to target enemy for 1 next attack(s) /20% | 4000 | [when appearing] Apply Roiker Special to self /100% [when appearing] ATK Up by 1.05x to self /100% |
Seiichiro | 5 | [base skill] Apply ATK Up to target ally for 2 next attack(s) /100% [base skill] Apply View消費量-2000 to target ally for 1 action(s) /100% | 6000 | [when current attack kills the enemy] Apply ATK Up to self for 1 next attack(s) /25% |
Gaius | 3 | Grant Debuff Resistance 50% to a single ally for 1 turn. 1 Debuff Resistance 50 | 2000 | [After using a skill that deals no damage] 30% chance to remove 1 debuff from self. |
reXer | 3 | [base skill] Apply ATK Up to self for 1 next attack(s) /100% [base skill] Apply SPD Up to self for 1 turn(s) /100% [base skill] Apply View消費量-1500 to self for 1 action(s) /100% | 4000 | [when invoker's attack causes damage to enemy] Remove 1 buff(s) from target enemy /5% |
Cerastium | 4 | Apply ATK Down on a single enemy for 1 action. Grant Provocation to self for 1 turn. 1 ATK Down, 1 Provocation | 3500 | [Upon entering the battle] 50% chance to grant Attention to self for 2 actions. 2 Attention |
Giansar | 3 | Grants Hide to self for 1 turn. Restores HP equal to 80% of self base ATK. 1 Hide | 3000 | When dealing damage to an enemy, 10% chance to grant Hide to self for 1 turn. (Once per turn.) 1 Hide, 1 Giansar Special |
Viscunam | 3 | Grant SPD Up to a single ally for 1 action.Combo +2. 1 SPD Up | 3500 | [When Buffed] 15% chance to increase Combo by 1. |
Sensettia | 2 | Recover a single ally's HP by 90% of self base ATK. [If target's HP ≤ 50%] grant them 1 instance of DEF Up. 1 DEF Up | 5000 | Increase the HP recovery amount of healing skills you use by +5%. Recovery Skill |
Phein | 2 | Grant Debuff Resistance 100% to self for 2 turns. 2 Debuff Resistance 100% | 4000 | [When receiving damage from an enemy] 5% chance to counter with Skill1. |
Anna | 2 | Restore the HP of the hero with the lowest HP in the team by 30% of self base ATK, twice. | 4000 | [After using a skill that deals no damage] restore HP by 10% of self base ATK. |
Tsuneaki | 4 | Apply ATK Down on a single enemy for 1 action. Gain 5000 View. 1 ATK Down | 5000 | [When receiving damage from an enemy] 15% chance to apply DEF Down on the attacking target for 1 instance. 1 DEF Down |
Tabit | 2 | Deal 100% damage to a single enemy. Restore 50% of your base ATK as HP. | 4000 | [After using a non-damage skill] 30% chance for Combo +1. |
Esperdica | 4 | Restore 80% of base ATK to a single ally. If the target has a debuff, increase the recovery amount to 120% of the base ATK. Remove 1 debuff. | 6000 | When HP ≤ 50%, there is a 50% chance to apply Regeneration to self for 1 turn. 1 Regen |
Raizi | 3 | [base skill] Deal 130% of damage to target enemy /100% | 6000 | After using a non-damage skill, 25% chance to remove 1 debuff from a random ally. |
Fire Android Soldier | 2 | [base skill] Apply DEF Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply Burn to target enemy for 1 turn(s) /5% |
Water Android Soldier | 2 | [base skill] Apply DEF Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply ATK Down to target enemy for 1 next attack(s) /5% |
Wood Android Soldier | 2 | [base skill] Apply DEF Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply DEF Down to target enemy for 1 next attack(s) /5% |
Light Android Soldier | 2 | [base skill] Apply DEF Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Remove 1 buff(s) from target enemy /5% |
Shadow Android Soldier | 2 | [base skill] Apply DEF Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply Poison to target enemy for 1 turn(s) /10% |
Obsidius | 1 | Deal 90% damage to a single enemy. If the target has already acted this turn, increase the damage dealt to 135%. | 3000 | When receiving damage from an enemy, 15% chance to remove 1 buff from the attacker. |
Theoreol | 3 | Grant DEF Up to a single ally, self, and hero with the lowest HP on the team for 1 time. 1 DEF Up, 1 DEF Up, 1 DEF Up | 7000 | After using a non-attack skill, 20% chance to grant DEF Up to the hero with the lowest HP on the team for 1 time. 1 DEF Up |
Danzo | 2 | Deal 80% damage to a single enemy, damage increase based on View after using the skill. (Maximum increase up to 160%. Maximum damage when View = 30,000 after using the skill.) | 4000 | Increase the View gained from View acquisition skills by 5%. Persistent Effect |
Galvo | 2 | Deal 100% damage to a single enemy. [If the target has Burn applied] the damage dealt increases to 150%. 60% chance to apply Burn for 1 turn. 1 Burn | 4000 | ATK +2.5%. [When HP ≤ 50%) gain an additional ATK +7.5%. Persistent Effect, Persistent Effect |
Grigory | 4 | Grant SPD Up to a single ally for 2 actions. Gain 4000 View. 2 SPD Up | 6000 | [When an enemy takes damage from your attack] 10% chance to inflict Aim on that enemy for 1 turn. 1 Aim |
Zaniah | 4 | Grants View Consumption -750 and Good Luck to single ally for one action. 1 View Cost-750, 1 Good Luck | 0 | ATK +5%. +1% Lah(coin). (If the hero has an equipped skill with the same type of effect, only the highest effect will be applied.) Persistent Effect |
Yuhang | 2 | Deals 100% damage to a single enemy. Restores HP to the hero with the lowest HP in the team equal to 50% of your base ATK. | 4000 | Increase the amount restored by healing skills targeting yourself by 7.5%. Persistent Effect |
Astosis | 3 | Remove 1 buff from a single enemy. Inflict 1 instance of DEF Down. 1 DEF Down | 5000 | [When an enemy with a debuff takes damage from your attack] recover 5% of self base ATK as HP for the hero on the team with the lowest HP. |
Yohack | 3 | Remove 1 debuff from a single ally. [If the removal is successful] grant the target Awakening for 1 action. 1 Awakening | 2000 | [At the end of the action] gain 15% of your View stats as View. |
Gaisei | 4 | Apply 1 charge Scar to single enemy. 1 Scar | 1000 | [At the end of action, if Combo = 1] 25% chance to increase Combo by 1. |
Astar | 3 | Deal 110% damage to a single enemy. Remove one debuff from a random ally. | 4000 | [When an enemy takes damage from your attack] 5% chance to apply 1 instance DEF Down to the attacker. 1 DEF Down |
Fire Wrestler | 1 | [base skill] Apply Awakening to self for 1 action(s) /100% [base skill] Apply Burn to self for 2 turn(s) /100% | 3000 | [when taking damage] Apply ATK Up to self for 1 next attack(s) /10% |
Water Wrestler | 1 | [base skill] Apply Awakening to self for 1 action(s) /100% [base skill] Apply Burn to self for 2 turn(s) /100% | 3000 | [when taking damage] Remove 1 debuff(s) from self /10% |
Wood Wrestler | 1 | [base skill] Apply Awakening to self for 1 action(s) /100% [base skill] Apply Burn to self for 2 turn(s) /100% | 3000 | [when taking damage] Apply View消費量-1000 to self for 1 action(s) /20% |
Light Wrestler | 1 | [base skill] Apply Awakening to self for 1 action(s) /100% [base skill] Apply Burn to self for 2 turn(s) /100% | 3000 | [when taking damage] Apply Attention to self for 1 action(s) /15% |
Shadow Wrestler | 1 | [base skill] Apply Awakening to self for 1 action(s) /100% [base skill] Apply Burn to self for 2 turn(s) /100% | 3000 | [when taking damage] Apply Counter to self , removed when damaged /10% |
Ryusei | 2 | Grants ATK Up for two actions to self. Removes 1 debuff. After the skill activation, if View ≥ 10,000 remove an additional debuff. 2 ATK Up | 5000 | After using Skill3, grants self a buff that increases all allies ATK by 5% for 2 turns. If effects of the same type overlap, only the highest effect will be applied. 2 全体ATK増加, Overall ATK+ |
Ganran | 1 | Deals 100% damage to single enemy. Grants Metered Provocation & DEF Up to self for 1 action. 1 Metered Provocation, 1 DEF Up | 5000 | When receiving damage, ATK +15% for one turn. 1 ATK+15% |
Shidemasu | 3 | [base skill] Deal 100% of damage to target enemy /100% [base skill] Apply DEF Up to self for 1 next attack(s) /100% | 4000 | [action end] Heal self for 5% of own ATK value /100% |
Bygul | 2 | [base skill] Apply Bygul Special to self for 1 turn(s) This skill's damage is capped at 99% of self HP for 1 action(s) /100% [base skill] Apply unknown status 0 to self /100% [base skill] Deal "Max HP 10%" damage to self (ignore any defence buff) /100% [base skill] Remove 999 Bygul Special status from self /100% [base skill] Deal 95% -> 190% damage to target enemy as HP goes from Max to 0 /100% | 4500 | HP recovery +2.5 for recovery skills used by the user. [When an ally receives damage] Grant Recovery Skill |
Roudin | 4 | Removes 1 buff from single enemy and gains 6000 View. | 4000 | ATK +2.5%. For every 5000 View at the start of action, grants an additional +2.5% ATK (maximum at 20,000 View Power). Persistent Effect |
Canes | 3 | [base skill] (extra_cond: possessing no buffs(s)) Deal 110% of damage to target enemy /100% [base skill] (extra_cond: possessing x > 0 buffs(s)) Deal 140% of damage to target enemy /100% | 4000 | |
Sterio | 4 | [base skill] Apply ATK Up to target ally for 2 next attack(s) /100% [base skill] (extra_cond: skill receiver's HP<50) Apply Barrier to target ally for 3 next attack(s) /100% | 6000 | Grants ATK Charge to self. ATK Charge +1 for each number of times allies have dealt damage to enemies. When skill is activated, the number of charges is reset. 1 ATK Charge, つのぶえ, つのぶえ |
Orbiter | 5 | Gain 5000 View. Combo +2. | 4000 | After using Skill2, grants self a buff that increases all allies ATK by 5% for 2 turns. If effects of the same type overlap, only the highest effect will be applied. Overall ATK+, 2 Overall ATK Increasee |
Yotaro | 3 | Deals 120% damage to single enemy. If the target has a debuff, deals 150% damage instead. | 4000 | Increases the likelihood of being targeted by enemies slightly. After using a damage-dealing skill, there is a 15% chance to grant yourself an ATK Up for 1 action. 1 ATK Up |
Kiloc | 3 | Apply Vertigo to a single enemy for 2 turns. 2 Vertigo | 4000 | When an ally has a field effect applied, restores 3.5% of the character's max HP at the end of the turn. |
Joezen | 3 | Deal 130% damage to a single enemy. Grant Fit to self for 1 action. 1 Fit | 5000 | If the character acts first at the start of the turn, grants ATK +7.5% for 1 turn. 1 ATK+7.5% |
Player | 2 | [base skill] Apply Good Luck to target ally for 2 turn(s) /100% | 1000 | [permanent effect] Change skill view cost by -500 for self /100% |