Alend
アレンド
Role Special
Illustration NullQ
Voice Taito Ban
Affliation office Creative Brain
Occupation 都市デザイナー
Personal Data 1

The skintight suit Alend wears as a hero is modeled after office wear, including a collared shirt, a necktie, suspenders, and more. This is a reflection of his strong belief that no matter how harsh the environment, people will be able to live normal lives if he has anything to say about it. When battling, he activates the Parallel Weapon terminal attached to his arm and perceives all that he sees as one big “city,” then he uses his pen Parallel Weapon to create buildings and roads of energy, protecting people and spaces from Kaibutsu and villains.

ヒーローとなったアレンドの全身をぴったりと包むスーツには、シャツの襟やネクタイ、サスペンダーなどオフィスウェアを思わせる意匠が施されている。これは如何なる環境にあろうとも、ヒトがいつも通りの生活を送れるようにしたいというアレンドの強い意志が反映されたものとなっている。バトルとなれば腕に装着されたパラレルウェポンの端末を起動し、自身の視界を「都市」と定義して掌握、手にした万年筆のパラレルウェポンを操作することで、エネルギー体の建物や道路を創り出し、カイブツやヴィランから「ヒト」と「場所」を護り抜く。

成为英雄的阿连德所穿的贴身包裹全身的战斗服,其设计融入了衬衫领、领带、吊带等令人联想到职场正装的元素。这体现了阿连德的坚定意志——无论身处何种环境,人都应能够如常生活。一旦进入战斗,他便会启动装在手臂上的平行武装穿戴设备,将自身视野定义为“城市”并加以掌控。通过操控手中形如钢笔的平行武装,构筑出由能量体构成的建筑与道路,从恠物与反派手中,守护“人”与“空间”。

成為英雄後的阿連德,身上的戰鬥服緊貼肌膚,設計上融入了襯衫領口、領帶、吊帶等元素,令人聯想到辦公室服裝。這顯現了阿連德強烈的信念——「無論身處何種環境,也希望人們的生活能一如往常」。當進入戰鬥狀態時,他會啟動裝備在手臂上的「平行武裝」,將自身的視野定義為「都市」來全面掌控,並操縱手中的鋼筆型平行武裝,創造出由能量構成的建築物與道路,堅決守護「人」與「地」,免受恠物或反派的侵害。

Personal Data 2

Picked up by a group of terraformers, Alend has never known his parents. He grew up with other children in the same situation, and living in an environment where it took everything he had just to live formed his efficiency-prizing personality. A harsh environment claims lives quickly, and he has seen too many fall a day away from a safe haven being finished, or an hour before the proper energy was connected. Seeking to build a better world where anyone can live comfortably wherever they wish, Alend travels from one developing planet to the next as both an urban planner and a hero.

アレンドは惑星開拓団に拾われ、親の顔を知らない。開拓団では自分と同じ境遇の子供と共同生活を送っていたが、生きるだけで精一杯の過酷な環境が、彼の効率を重視する性格を形成していった。過酷な環境下では簡単にヒトは失われていく。後1日早く居住区が完成していれば、後1時間早くエネルギーが供給できていれば。そんな光景を目の当たりにしながら生きてきたアレンドは、誰でも自分が望む場所で快適に生きていける世界にしたい、という強い想いを胸に、都市デザイナー、そしてヒーローとして開拓惑星を飛び回っている。

阿连德是被星球开拓团捡到的,从未见过自己的父母。他与相似境遇的孩子们一同生活在开拓团中,在那种仅是生存就要拼尽全力的残酷环境中,他逐渐形成了注重效率的性格。在严苛的环境下,人命会轻易消逝。要是居住区能早一天建好,要是能源能早一小时供上的话。在亲眼目睹这般场景中成长的阿连德,怀着让所有人都能在自己期望的地方舒适生活的强烈愿望,作为城市设计师、同时也是英雄穿梭于各个开拓星球之上。

阿連德是行星開拓團撿來的,從未見過自己的雙親。在開拓團中,他與其他境遇相似的孩子們一同生活。然而,那種光是活下去就要費盡心思的嚴酷環境,逐漸塑造出那重視效率的性格。在那樣的環境下,人命往往轉瞬即逝。「如果能再早一天完成居住區……」、「如果能再早一小時供應能源……」在一次次親眼見證這些悲劇的過程中,阿連德在心中立下了堅定的信念——要打造一個「無論是誰,都能在自己嚮往的地方舒適生活」的世界。正因如此,他成為了一名都市設計師,同時也作為英雄,奔走於各個開拓行星。

Stats

RarityLevelHPATKSPDView
5 ☆13951161121263
5 ☆3019755821121390
5 ☆4029638731121452
5 ☆50428112611121579
6 ☆50428112611121895
6 ☆60592717471122122

Skills

Skill Name
View cost
Skill Description
La Prima Strada
0
Deal 50% damage to a single enemy. Inflict Guidance for 2 turns. While alive, the lower an ally's HP, the higher their ATK increases. (Up to +50%. Maxed when HP is 1).
This effect does not stack.

Guidance
Fortezza Temporanea
7000
Inflict DEF Down for 2 hits to a single enemy.
Deal 3% of max HP as piercing damage to all allies, then grant Barrier based on 40% of ally's View for 3 actions.
Piercing damage cannot kill allies. When Barrier is granted to an ally from this skill, grant +25% ATK for one action.
This effect does not stack.

Barrier, DEF Down, Piercing Damage, +25% ATK
Ingresso al Paradiso
9000
Grant Shift to all allies for 2 turns.
Grant Debuff Resistance +50 to all allies for 1 turn.
Construction Gauge +2. At the start of the battle, Construction Gauge +2.
When an ally has < 50% HP, consume 1 Construction Gauge and apply Barrier to the ally equal to 15% of their maximum HP for 2 actions.

Shift, Debuff Resistance 50
Skill 2 upgraded at rarity 6 ☆
Fortezza Temporanea+
6000
Inflict DEF Down for 2 hits to a single enemy.
Deal 3% of max HP as piercing damage to all allies, then grant Barrier based on 40% of ally's View for 3 actions.
Piercing damage cannot kill allies. When Barrier is granted to an ally from this skill, grant +25% ATK for one action.
This effect does not stack.

Barrier, DEF Down, Piercing Damage, +25% ATK
Alend
アレンド
Illustration NullQ
Voice Taito Ban
Affliation office Creative Brain
Occupation 都市デザイナー
Side Story

A young urban planner on the cutting edge. Having to perform a variety of urban design jobs in the harsh environments of developing planets has pushed him to train his body. This eye for efficiency carries into his work, though he also prizes flexibility in his thinking. As such, his city designs reflect his personality, being functional, awash with the latest technology, and made with incredible speed. His desire is to let the residents dwelling in the harsh environments of frontier planets live safely as quickly as possible, and his efforts are appreciated. While his cool, aloof conduct stands out, he expresses his emotions with abundance through his expressions and the moving horns atop his head.

新進気鋭の若き都市デザイナー。開拓惑星の過酷な環境下で都市デザインを行う案件が多いため、肉体を鍛え上げている。効率を重視しつつ、柔軟な思考を行うことを重視しており、本人の性格を反映しているかのような機能的、かつ最新技術を取り入れた超短期間での都市開発デザインは、過酷な環境で1日も早く居住を安定させたい住民に、好意的に受け入れられている。クールな言動が目立つが、実際には感情豊かであり、それは表情と共に動く2本の角にも現れている。

锐意进取的年轻城市设计师。由于经常在开拓星球的严酷环境中从事城市设计,锻炼出了强健的体魄。重视效率,同时也注重灵活思考,他那功能性强、融入最新技术、并能在极短时间内完成的城市开发设计,仿佛正是他本人个性的写照。这种设计也受到那些在恶劣环境中,希望尽早安定生活的居民们的欢迎。虽以冷静的言行著称,但其实情感丰富,这点也体现在那对随表情动作而动的双角之上。

新銳的年輕都市設計師。由於經常承接在開拓行星的惡劣環境下進行都市設計的案件,因此鍛鍊出結實的體格。他在重視效率的同時,也強調靈活思考。那兼具功能性與尖端技術、能在極短時間內完成都市開發設計的風格,彷彿映照出他本人的性格。在嚴酷環境中盼望早日安居的居民們,也相當歡迎這種設計。雖然他的言行表現得冷靜沉著,實際上卻是個情感豐富的人,這點也能從隨表情動作的兩支角看出端倪。

Stats

LevelHPATKSPDView
15518385
50220723212
60275903255
703301083297
803851263340
904671533382
1005501803425

Skills

Active

Skill Name
View cost
Skill Description
Secure Escape Route
3000
Apply a barrier equal to 60% of self View to a single ally for 2 actions. [If the target has < 50% HP] the barrier increases to 80% of self View.
Barrier
Secure Escape Route+
2500
Apply a barrier equal to 60% of self View to a single ally for 2 actions. [If the target has < 50% HP] the barrier increases to 80% of self View.
Barrier
Secure Escape Route++
2000
Apply a barrier equal to 60% of self View to a single ally for 2 actions. [If the target has < 50% HP] the barrier increases to 80% of self View.
Barrier

Passive

Skill Name
View cost
Skill Description
Eye for Efficiency I
0
ATK +3.5%. If the target has a higher HP percentage than self, increase the damage dealt by 3.5%.
Permanent Effect
Eye for Efficiency II
0
ATK +4.3%. If the target has a higher HP percentage than self, increase the damage dealt by 4.3%.
Permanent Effect
Eye for Efficiency III
0
ATK +5.1%. If the target has a higher HP percentage than self, increase the damage dealt by 5.1%.
Permanent Effect
Eye for Efficiency IV
0
ATK +5.9%. If the target has a higher HP percentage than self, increase the damage dealt by 5.9%.
Permanent Effect
Eye for Efficiency V
0
ATK +6.7%. If the target has a higher HP percentage than self, increase the damage dealt by 6.7%.
Permanent Effect
Eye for Efficiency VI
0
ATK +7.5%. If the target has a higher HP percentage than self, increase the damage dealt by 7.5%.
Permanent Effect

Voice Lines (alend)

Hero gachaResult

僕はアレンド、都市デザイナーだ。
自己紹介はこれでいいな、オペレーター。
では行こう、
時間を効率的に使おうじゃないか。

Sidekick gachaResult

都市デザイナーのアレンドだ。
サイドキックの依頼だな、
すぐ現場に向かうぞ。
1秒でも早く、
住人の居場所を用意したいんだ。

APPRECIATION

What’s the matter? Why the scowl?
Talk to me. I can’t say anything particularly clever,
but I can help you think of a solution.

DAILY

A house does not function on its own.
Infrastructure, public facilities, utilities… it exists as a part of the whole town, the whole city.
Taking a broad look at the town you live in can be surprisingly fun.

EVENTA

What, thinking this city’s developing awfully quickly?
It’s using the latest construction tech, with copious amounts of 3D printing.
Go ahead, take a good look at it all.

EVENTB

First the residential area, then the infrastructure and utilities… I have all these
tasks, then a Christmas event on top of them? This is the problem
with people who aren’t on the field… Ah, never mind.

EVENTC

Perfect timing! I’ve got another job for you.
Sorry, but can you help me decorate the town?
We’re lacking hands on deck. I’ll pay, of course.

EVENTD

Great job! Better than expected!
That lightens up the event schedule a little.
Thanks, Operator. Here, take your reward.

HERO

Efficient and rational. I do like how
Giansar thinks. If we were in different positions,
we may have been good business partners.

PLAYER

So, you go to all sorts of planets on work?
If there’s any towns that have really stayed with you, could you let me know?
I can find good insights in impressions different from my own.

RELATION

My colleague Maculata really beat into me how to carry out my jobs
with clients. Honestly, even now, I can’t talk back to him.

TOUCH

Hm? Curious about this body of mine?
I work on developing planets fairly often,
so I’m fairly built. Go ahead—you can touch to see for yourself.

TRAIN

Let’s start. I’m not holding back.

TRAINED

You’re pretty good!

Character Story Appearances

We only list the appearances if the character played a significant role in the story.

Events