For simplicity sake, only active and passive skills at level 50 are listed.
Hero | SPD | Active | Active VP | Passive |
---|---|---|---|---|
Akashi | 2 | [base skill] Apply Attack Up to self for 1 next attack(s) /100% [base skill] Apply Defense Up to self for 1 next attack(s) /100% | 4000 | [when appearing] (triggered when HP>=50%) ATK Up by 1.1x to self /100% |
Mokdai | 2 | [base skill] Add 10000 views /100% | 6000 | [permanent effect] Base View Up by 1.05x to self /100% |
Sui | 4 | [base skill] Apply Defense Down to target enemy for 2 next attack(s) /100% | 4000 | [after invoker's attack puts enemy at <50% HP] Perform 1 more action(s) /5% |
Ryekie | 2 | [base skill] Deal 90% of damage to target enemy + extra 1.8% damage for each point in speed difference with target /100% | 5000 | [permanent effect] SPD Up by 5 to self /100% |
Crowne | 3 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% [base skill] Apply Speed Up to self for 1 turn(s) /100% | 4000 | [when appearing] Incoming damage to self reduced by 0.95x /100% |
Gammei | 3 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Apply Speed Down to target enemy for 1 turn(s) /60% | 2500 | [permanent effect] SPD Down by -5 to self /100% |
Barrel | 4 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Gain 1 combo(s) /100% | 3000 | [action end] Gain 1 combo(s) /10% |
Furlong | 3 | [base skill] Apply Invincible to self for 1 next attack(s) /100% | 3000 | [when appearing] Incoming damage to self reduced by 0.95x /100% |
Victom | 2 | [base skill] Apply Attack Up to self for 2 next attack(s) /100% [base skill] Apply Attack Up to self for 2 next attack(s) /100% [base skill] Apply Defense Down to self for 2 next attack(s) /100% | 4000 | [when taking damage] Apply Attack Up to self for 1 next attack(s) /10% |
Kyoichi | 3 | [base skill] Gain 3 combo(s) /100% | 3000 | [action end] Gain 1 combo(s) /10% |
Flamier | 4 | [base skill] Apply Poison to target enemy for 1 turn(s) /100% [base skill] Apply Poison to target enemy for 1 turn(s) /70% [base skill] Apply Poison to target enemy for 1 turn(s) /35% | 3000 | [when appearing] Apply Poison to all enemies for 1 turn(s) /20% |
Shoen | 4 | [base skill] Apply Attack Up to target ally for 2 next attack(s) /100% | 5000 | [permanent effect] Proc rate Up by 5 for self /100% |
Toshu | 4 | [base skill] Deal 120% of damage to target enemy /100% | 3000 | [permanent effect] ATK Up by 1.05x to self /100% |
Marfik | 3 | [base skill] Apply Defense Up to target ally for 2 next attack(s) /100% | 4000 | [when appearing] (triggered when HP<50%) Incoming damage to self reduced by 0.9x /100% |
Polaris Mask | 1 | [base skill] Deal 70% of damage to target enemy /100% [base skill] Apply Good Luck to self for 2 turn(s) /50% | 0 | [when taking damage] Add 1000 views /50% |
Hydoor | 3 | [base skill] Deal 60% of damage to random enemy /100% [base skill] Deal 60% of damage to random enemy /100% | 4000 | [after invoker's attack puts enemy at <50% HP] Apply Speed Up to self for 1 turn(s) /50% |
Kouki & Sirius | 2 | [base skill] Add 7000 views /100% [base skill] Apply Good Luck to self for 2 turn(s) /100% | 4000 | [permanent effect] Base View Up by 1.05x to self /100% |
Hitomi | 1 | [base skill] Apply Attack Up to target ally for 3 next attack(s) /100% | 8000 | [action start] Apply Attack Up to self for 1 next attack(s) /15% |
Rakta | 3 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Apply Defense Down to target enemy for 2 next attack(s) /100% | 6000 | [when appearing] Make self ignore Taunt /100% |
Loren | 3 | [base skill] Heal target ally for 100% of own ATK value /100% | 4000 | [action end] Heal self for 10% of own ATK value /100% |
Isaribi | 3 | [base skill] Deal 120% of damage to target enemy /100% [base skill] Apply Attack Up to self for 1 next attack(s) /100% | 5000 | [permanent effect] ATK Up by 1.05x to self /100% |
Goro | 2 | [base skill] Apply Provocation to self for 2 turn(s) /100% [base skill] Apply Defense Up to self for 1 next attack(s) /100% | 4000 | [when appearing] Apply Defense Up to self for 1 next attack(s) /50% |
Digram | 4 | [base skill] Remove 1 debuff(s) from self /100% | 2000 | [action start] Remove 1 debuff(s) from self /25% |
Andrew | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Add 5000 views /100% | 4000 | [action start] Apply Defense Up to self for 1 next attack(s) /15% |
Alchiba | 4 | [base skill] Apply Speed Down to target enemy for 2 turn(s) /100% | 3500 | [action start] Apply Defense Down to target enemy for 1 next attack(s) /10% |
Subaru | 3 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Apply Attack Down to target enemy for 2 next attack(s) /40% | 3000 | [action start] Apply Attack Down to target enemy for 1 next attack(s) /5% |
Kirsch | 3 | [base skill] Apply Regen to self for 2 turn(s) /100% | 3000 | [action start] Apply Regen to self for 2 turn(s) /15% |
Narihito | 2 | [base skill] Apply Defense Down to target enemy for 1 next attack(s) /100% [base skill] Add 5000 views /100% | 4000 | [when appearing] (triggered when HP<50%) Base View Up by 1.1x to self /100% |
Suhail | 4 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Apply Poison to target enemy for 1 turn(s) /60% | 1000 | [action start] Apply Attack Up to self for 1 next attack(s) /15% |
Monomasa | 3 | [base skill] Deal 60% of damage to target enemy /100% [base skill] Decrease HP by -0.5% to target enemy /100% | 3000 | [when appearing] (triggered when HP>=50%) ATK Up by 1.035x to self /100% [when appearing] (triggered when HP<50%) Incoming damage to self reduced by 0.965x /100% |
Procy | 4 | [base skill] Apply Speed Up to self for 1 turn(s) /100% [base skill] Apply Invincible to self for 1 next attack(s) /100% | 4000 | [battle win] Gain 1% extra gold /100% |
Gomeisa | 3 | [base skill] Apply Speed Up to target ally for 1 turn(s) /100% [base skill] Remove 1 debuff(s) from target ally /100% | 3000 | [permanent effect] HP Up by 1.05x to self /100% |
Huckle | 2 | [base skill] Apply Speed Up to target ally for 1 turn(s) /100% [base skill] Apply Attack Up to target ally for 1 next attack(s) /100% | 3500 | [battle win] Gain 1% extra XP /100% |
Exio | 2 | [base skill] Apply Berserk to self for 3 next attack(s) /100% | 5000 | [when appearing] Apply Atk Increase to all allies /100% |
Wood Wolfman | 1 | [base skill] Deal 55% of damage to target enemy /100% | 0 | [permanent effect] ATK Up by 1.01x to self /100% |
Shadow Wolfman | 1 | [base skill] Deal 55% of damage to target enemy /100% | 0 | [permanent effect] HP Up by 1.01x to self /100% |
Nessen | 2 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Remove 1 debuff(s) from self /100% | 3000 | [action start] Remove 1 debuff(s) from self /25% |
Hisaki | 4 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% | 3500 | [when taking damage] Apply Defense Up to self for 1 next attack(s) /10% |
Fire Guardman | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Gain 1 combo(s) /2% |
Water Guardman | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Heal self for 10% of own ATK value /10% |
Wood Guardman | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Remove 1 debuff(s) from self /5% |
Light Guardman | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Apply View消費量+500 to target enemy for 1 action(s) /8% |
Shadow Guardman | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Apply Mosaic to target ally for 1 action(s) /100% | 2000 | [when invoker's attack causes damage to enemy] Apply Reduce view Cost to self for 1 action(s) /8% |
Maculata | 4 | [base skill] Deal 70% of damage to target enemy + extra 1.4% damage for each point in speed difference with target /100% | 3000 | [when appearing] Apply Speed Up to self for 1 turn(s) /50% |
Rutilix | 4 | [base skill] Deal 110% of damage to target enemy /100% [base skill] Deal 40% of damage to self /100% | 1000 | [permanent effect] Proc rate Up by 5 for self /100% |
Alphecca | 2 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Apply Defense Up to self for 1 next attack(s) /50% | 2000 | [when self at <50% HP] Apply Invincible to self for 1 next attack(s) /15% |
Shaft | 2 | [base skill] Remove 1 buff(s) from target enemy /100% | 3000 | [action start] Apply Good Luck to self for 1 turn(s) /20% |
Kalaski | 5 | [base skill] Apply Super Speed Down to target enemy for 1 turn(s) /100% | 3500 | [action start] (Auto action) Skill that targets enemy will target the highest HP enemy /100% [action start] Apply Attack Up to self for 1 next attack(s) /15% |
Vulpecula | 3 | [base skill] Deal 80% of damage to target enemy /100% [base skill] Apply Hide to self for 2 turn(s) /40% | 2000 | [turn start] Apply Hide to self for 1 turn(s) /10% |
Fire Mercenary | 2 | [base skill] Apply Reduce view Cost to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Water Mercenary | 2 | [base skill] Apply Reduce view Cost to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Wood Mercenary | 2 | [base skill] Apply Reduce view Cost to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Light Mercenary | 2 | [base skill] Apply Reduce view Cost to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Shadow Mercenary | 2 | [base skill] Apply Reduce view Cost to target ally for 1 action(s) /100% | 0 | [when appearing] Apply Debuff Resistance to self /100% |
Melide | 3 | [base skill] Apply Awakening to target ally for 1 action(s) /100% [base skill] Apply Attack Up to target ally for 1 next attack(s) /100% | 9000 | [action start] Gain 12.5% of self's base view /100% [action start] (Auto action) Skill that targets ally will target the highest ATK ally /100% |
Yoshiori | 3 | [base skill] Apply Mosaic to target enemy for 1 action(s) /100% | 3000 | [when appearing] Apply Hide to self for 1 turn(s) /50% |
Pubraseer | 3 | [base skill] Apply Attack Down to target enemy for 1 next attack(s) /100% | 2000 | [after using non-attacking skill] Apply Defense Up to self for 1 next attack(s) /30% |
Okitaka | 3 | [base skill] Apply Attack Up to target ally for 2 next attack(s) /100% [base skill] Gain 1 combo(s) /100% | 6000 | [turn start] (extra_cond: possessing x <= 4 Okitaka Special (Sidekick)) Apply Okitaka Special (Sidekick) to self /100% [turn start] (Auto action) Skill that targets enemy will target the highest SPD enemy /100% |
Fire Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply Good Luck to self for 1 turn(s) /10% |
Water Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Remove 1 debuff(s) from self /10% |
Wood Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply View消費量-1000 to self for 1 action(s) /10% |
Light Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply Regen to self for 1 turn(s) /10% |
Shadow Trainee | 2 | [base skill] Apply Attention to self for 1 action(s) /100% | 500 | [action start] Apply Defense Up to self for 1 next attack(s) /5% |
Sadayoshi | 2 | [base skill] Deal 90% of damage to target enemy /100% [base skill] Remove 1 buff(s) from target enemy /50% | 2500 | [when appearing] Apply Debuff Resistance 100% to self for 1 turn(s) /50% |
Borealis | 4 | [base skill] Apply View消費量-1000 to target ally for 1 action(s) /100% | 0 | [when appearing] View gained with view acquisition skill increased by 1.05x to self /100% |
Yasuhiko | 3 | [base skill] Add 7000 views /100% | 3000 | [after using non-attacking skill] Gain 20% of self's base view /100% |
Lilac | 3 | [base skill] Heal target ally for 50% of own ATK value /100% [base skill] Gain 1 combo(s) /100% | 2000 | [when appearing] (triggered when target has not acted before invoker in current turn) Incoming damage to self reduced by 0.925x /100% |
Santetsu | 4 | [base skill] Deal 100% of damage to target enemy /100% [base skill] (extra_cond: target has not acted yet in current turn) Remove 1 buff(s) from target enemy /100% | 3000 | [when appearing] Apply Speed Down to self for 1 turn(s) /50% |
Roiker | 3 | [base skill] Deal 50% of damage to target enemy /100% [base skill] Apply Attack Down to target enemy for 1 next attack(s) /20% [base skill] Deal 50% of damage to target enemy /100% [base skill] Apply Attack Down to target enemy for 1 next attack(s) /20% | 4000 | [when appearing] Apply Roiker Special to self /100% [when appearing] ATK Up by 1.05x to self /100% |
Seiichiro | 5 | [base skill] Apply Attack Up to target ally for 2 next attack(s) /100% [base skill] Apply View消費量-2000 to target ally for 1 action(s) /100% | 6000 | [when current attack kills the enemy] Apply Attack Up to self for 1 next attack(s) /25% |
Gaius | 3 | [base skill] Apply 弱体抵抗50 to target ally for 1 turn(s) /100% | 2000 | [after using non-attacking skill] Remove 1 debuff(s) from self /30% |
reXer | 3 | [base skill] Apply Attack Up to self for 1 next attack(s) /100% [base skill] Apply Speed Up to self for 1 turn(s) /100% [base skill] Apply Reduce view Cost to self for 1 action(s) /100% | 4000 | [when invoker's attack causes damage to enemy] Remove 1 buff(s) from target enemy /5% |
Cerastium | 4 | [base skill] Apply Attack Down to target enemy for 1 next attack(s) /100% [base skill] Apply Provocation to self for 1 turn(s) /100% | 3500 | [when appearing] Apply Attention to self for 2 action(s) /50% [when appearing] (Auto action) Skill that targets ally will target the lowest SPD ally /100% |
Giansar | 3 | [base skill] Apply Hide to self for 1 turn(s) /100% [base skill] Heal self for 80% of own ATK value /100% | 3000 | [when invoker's attack causes damage to enemy] (extra_cond: possessing x = 0 Giansar Special) Apply Hide to self for 1 turn(s) /10% [when invoker's attack causes damage to enemy] (extra_cond: possessing x = 0 Giansar Special) Apply Giansar Special to self for 1 turn(s) /10% |
Viscunam | 3 | [base skill] Apply Speed Up to target ally for 1 turn(s) /100% [base skill] Gain 2 combo(s) /100% | 3500 | [when buffed] Gain 1 combo(s) /15% |
Sensettia | 2 | [base skill] Heal target ally for 90% of own ATK value /100% [base skill] (extra_cond: skill receiver's HP<50) Apply Defense Up to target ally for 1 next attack(s) /100% | 5000 | [when appearing] Apply Recovery Skill to self /100% |
Phein | 2 | [base skill] Apply Debuff Resistance 100% to self for 2 turn(s) /100% | 4000 | [when taking damage] Counter attack the hitting enemy (may consume attack buff as if this is normal attack) /5% |
Anna | 2 | [base skill] Heal ally with lowest HP for 30% of own ATK value /100% [base skill] Heal ally with lowest HP for 30% of own ATK value /100% | 4000 | [after using non-attacking skill] Heal self for 10% of own ATK value /100% |
Tsuneaki | 4 | [base skill] Apply Attack Down to target enemy for 1 next attack(s) /100% [base skill] Add 5000 views /100% | 5000 | [when receiving damage] Apply Defense Down to target enemy for 1 next attack(s) /15% |
Tabit | 2 | [base skill] Deal 100% of damage to target enemy /100% [base skill] Heal self for 50% of own ATK value /100% | 4000 | [after using non-attacking skill] Gain 1 combo(s) /30% |
Esperdica | 4 | [base skill] (extra_cond: target enemy possessing x = 0 debuff(s)) Heal target ally for 80% of own ATK value /100% [base skill] (extra_cond: target enemy possessing x > 0 debuff(s)) Heal target ally for 120% of own ATK value /100% [base skill] Remove 1 debuff(s) from target ally /100% | 6000 | [when self at <50% HP] Apply Regen to self for 1 turn(s) /50% |
Raizi | 3 | [base skill] Deal 130% of damage to target enemy /100% | 6000 | [after using non-attacking skill] Remove 1 debuff(s) from random ally /25% |
Fire Android Soldier | 2 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply Burn to target enemy for 1 turn(s) /5% |
Water Android Soldier | 2 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply Attack Down to target enemy for 1 next attack(s) /5% |
Wood Android Soldier | 2 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply Defense Down to target enemy for 1 next attack(s) /5% |
Light Android Soldier | 2 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Remove 1 buff(s) from target enemy /5% |
Shadow Android Soldier | 2 | [base skill] Apply Defense Up to self for 2 next attack(s) /100% [base skill] Apply Poison to self for 2 turn(s) /100% | 2500 | [when receiving damage] Apply Poison to target enemy for 1 turn(s) /10% |
Obsidius | 1 | [base skill] (extra_cond: target has acted before invoker in current turn) Deal 90% of damage and extra 45% of damage when condition in bracket is met /100% | 3000 | [when receiving damage] Remove 1 buff(s) from target enemy /15% |
Theoreol | 3 | [base skill] Apply Defense Up to target ally for 1 next attack(s) /100% [base skill] Apply Defense Up to self for 1 next attack(s) /100% [base skill] Apply Defense Up to ally with lowest HP for 1 next attack(s) /100% | 7000 | [after using non-attacking skill] Apply Defense Up to ally with lowest HP for 1 next attack(s) /20% |
Danzo | 2 | [base skill] Deal 80% -> 160% of damage to target enemy as remaining Views go from 0 to 30000 /100% | 4000 | [when appearing] View gained with view acquisition skill increased by 1.05x to self /100% |
Galvo | 2 | [base skill] (extra_cond: target enemy possessing x = 0 Burn) Deal 100% of damage to target enemy /100% [base skill] (extra_cond: target enemy possessing x > 0 Burn) Deal 150% of damage to target enemy /100% [base skill] Apply Burn to target enemy for 1 turn(s) /60% | 4000 | [when appearing] ATK Up by 1.025x to self /100% [when appearing] (triggered when HP<50%) ATK Up by 1.075x to self /100% |
Grigory | 4 | [base skill] Apply Speed Up to target ally for 2 turn(s) /100% [base skill] Add 4000 views /100% | 6000 | [when invoker's attack causes damage to enemy] Apply Aim to target enemy for 1 turn(s) /10% |
Zaniah | 4 | [base skill] Apply Reduce view Cost to target ally for 1 action(s) /100% [base skill] Apply Good Luck to target ally for 1 turn(s) /100% | 0 | [permanent effect] ATK Up by 1.05x to self /100% [permanent effect] Gain 1% extra gold /100% |
Yuhang | 2 | [base skill] Deal 100% of damage to target enemy /100% [base skill] Heal ally with lowest HP for 50% of own ATK value /100% | 4000 | [when appearing] (Remove this effect at the end of turn) Increase recovery amount of self's received healing by 7.5% /100% |
Astosis | 3 | [base skill] Remove 1 buff(s) from target enemy /100% [base skill] Apply Defense Down to target enemy for 1 next attack(s) /100% | 5000 | [when invoker's attack causes damage to enemy] (extra_cond: target enemy possessing x > 0 debuff(s)) Heal ally with lowest HP for 5% of own ATK value /100% |
Yohack | 3 | [base skill] Remove 1 debuff(s) from target ally /100% [base skill] (extra_cond: target enemy possessing x > 0 debuff(s)) Apply Awakening to target ally for 1 action(s) /100% | 2000 | [action end] Gain 15% of self's base view /100% |
Astar | 3 | [base skill] Deal 110% of damage to target enemy /100% [base skill] Remove 1 debuff(s) from random ally /100% | 4000 | [when invoker's attack causes damage to enemy] Apply Defense Down to target enemy for 1 next attack(s) /5% |
Ryusei | 2 | [base skill] Apply Attack Up to self for 2 next attack(s) /100% [base skill] Remove 1 debuff(s) from self /100% [base skill] (extra_cond: View>10000) Remove 1 debuff(s) from self /100% | 5000 | [action end] Apply 全体ATK増加(重複不可) to self /100% [action end] (extra_cond: when invoker is alive and possessing x > 0 Overall Atk+) Apply Overall Atk+ to all allies /100% |
Ganran | 1 | [base skill] Deal 100% of damage to target enemy /100% [base skill] Apply 回数挑発 to self for 1 turn(s) /100% [base skill] Apply Defense Up to self for 1 next attack(s) /100% | 5000 | [when taking damage] (extra_cond: possessing x = 0 Atk+) Apply ATK+15% to self /100% |
Shidemasu | 3 | [base skill] Deal 100% of damage to target enemy /100% [base skill] Apply Defense Up to self for 1 next attack(s) /100% | 4000 | [action end] Heal self for 5% of own ATK value /100% |
Bygul | 2 | [base skill] Apply Bygul Special to self for 1 turn(s) This skill's damage is capped at 99% of self HP for 1 action(s) /100% [base skill] Apply unknown status 0 to self /100% [base skill] Deal "Max HP 10%" damage to self (ignore any defence buff) /100% [base skill] Remove 999 Bygul Special status from self /100% [base skill] Deal 95% -> 190% damage to target enemy as HP goes from Max to 0 /100% | 4500 | [when appearing] Apply Recovery Skill to self /100% |
Player | 2 | [base skill] Apply Good Luck to target ally for 2 turn(s) /100% | 1000 | [permanent effect] Change skill view cost by -500 for self /100% |