Hero Skills

Character View Cost Skill
Akashi 2000 [base skill] Apply ATK Up to self for 2 next attack(s) /100%
"Holy Night" Mokdai 5000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
[base skill] Apply View消費量-1000 to target ally for 2 action(s) /100%
[base skill] Add 5000 views /100%
Ryekie 10000 [base skill] Apply SPD Up to all allies for 1 turn(s) /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /100%
"Drunken Tiger" Ryekie 2500 [base skill] Apply ATK Up to target ally for 1 next attack(s) /100%
[base skill] Apply SPD Up to target ally for 1 turn(s) /100%
Crowne 7000 [base skill] Apply SPD Up to target ally for 2 turn(s) /100%
[base skill] Apply DEF Up to target ally for 2 next attack(s) /100%
[base skill] Apply ATK Up to target ally for 1 next attack(s) /100%
"Intoxicating Festival" Gammei 5000 Deal 130% damage to a single enemy.
Grant ATK Up to self for 1 action.
ATK Up
"Jumping Actor" Furlong 7000 Grant a single ally ATK Up and Good Luck for 2 actions.
Grant SPD Up to self for 2 actions.
[If target=Wood attribute] ATK Up and Good Luck last for 3 actions instead.
ATK Up, Good Luck, SPD Up
Victom 3000 [base skill] Apply ATK Up to self for 2 next attack(s) /100%
[base skill] Apply ATK Up to self for 2 next attack(s) /100%
[base skill] Apply DEF Down to self for 2 next attack(s) /100%
Shoen 12000 [base skill] Deal 120% of damage to target enemy /100%
[base skill] Apply ATK Up to all allies for 1 next attack(s) /100%
Hitomi 3000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
"Compassion Flow" Rakta 3000 Grant ATK Up to a single ally for 1 action.
Gain 5000 View.
ATK Up
"Delightful Performer" Goro 8000 Grants ATK Up to a single ally for 3 actions.
Removes 1 debuff. Triggers the target's Skill1.
ATK Up, Targeted Follow-Up
"The Comet" Narihito 3000 [base skill] Deal 120% of damage to target enemy /100%
One of the effect in this group will be activated at random [base skill] Apply ATK Up to self for 1 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
[base skill] Apply SPD Up to self for 1 turn(s) /100%
"Arousal Voice" Suhail 5000 Grant ATK Up to a single ally for 2 actions.
Apply -3000 View consumption to a single ally for 1 action.
[After using the skill, if View ≥ 10,000] grant 2 action ATK Up+ instead.
ATK Up, ATK Up+, View Cost -3000
"Swift Knuckle" Procy 7000 Deal 130% damage to a single enemy, damage increase based on Combo (up to a maximum of 260% when the Combo = 10).
Grant ATK Up for 1 action.
ATK Up
Nessen 10000 Deal 180% damage to a single enemy.
Grant ATK Up to self for 1 action.
ATK Up
"Moonlight Shadow" Nessen 4000 Grant ATK Up to a single ally for 1 action. Gain 8000 View.
[At the end of action] trigger Skill1 of an ally with Waltz applied. (Up to twice per turn. Does not activate when using a Sidekick Skill.)
ATK Up, Targeted Follow-Up
"Joyful Diver" Hisaki 4000 Grant ATK Up to a single ally for 2 actions.
[If the target is fire attribute] grant ATK Up+ for 2 actions instead.
Combo +2.
ATK Up, ATK Up+
"The Runner" Shaft 12000 Grant ATK Up and SPD Up to a single ally for 2 actions.
[After using the skill] take another action.
This skill can only be used once per turn.
ATK Up, SPD Up
Fire Mercenary 4000 [base skill] Heal target ally for 80% of own ATK value /100%
[base skill] (extra_cond: target is Fire) Apply ATK Up to target ally for 1 next attack(s) /100%
Water Mercenary 4000 [base skill] Heal target ally for 80% of own ATK value /100%
[base skill] (extra_cond: target is Water) Apply ATK Up to target ally for 1 next attack(s) /100%
Wood Mercenary 4000 [base skill] Heal target ally for 80% of own ATK value /100%
[base skill] (extra_cond: target is Earth) Apply ATK Up to target ally for 1 next attack(s) /100%
Light Mercenary 4000 [base skill] Heal target ally for 80% of own ATK value /100%
[base skill] (extra_cond: target is Light) Apply ATK Up to target ally for 1 next attack(s) /100%
Shadow Mercenary 4000 [base skill] Heal target ally for 80% of own ATK value /100%
[base skill] (extra_cond: target is Shadow) Apply ATK Up to target ally for 1 next attack(s) /100%
Pubraseer 9000 Restore the HP of a single ally by 160% of self base ATK.
Grant ATK Up for 1 action. Remove one debuff.
ATK Up
"Star Insignia" Pubraseer 6000 Deal (70%/85%/110%/140%) of damage to all enemies based on how many enemies hit (4/3/2/1).
Grants ATK Up to self for 1 action.
[If Enhancement Count = 6] consumes all Enhancement Count and grants ATK Up+ to self for 1 action instead.
ATK Up, ATK Up+, Power increases according to the number of enemies
Okitaka 5000 Grants ATK Up to target ally for 3 actions.
ATK Up
"Mobile Soldier" Okitaka 6000 Deal 160% damage to a single enemy. Grant ATK Up to self for 2 actions.
ATK Up
"Wild Freedom" Sadayoshi 5000 Deals 125% damage to a single enemy.
Grants ATK Up & Attention to self for 1 action. When self receive buff by an active skill, restore 5% HP of your base ATK to all allies except yourself.
ATK Up, Attention
"Shattering Horizons" Giansar 5000 Deal 120% damage to a single enemy. Inflict Explosion for 2 actions.
Grant ATK Up to self for 2 actions. While alive, when an ally inflicts a Damage over time (DoT) status other than Explosion to an enemy with an active skill, inflict Explosion for 2 actions. This effect is activated even if the enemy resists the initial DoT status.
This effect does not stack.

Explosion, ATK Up
Viscunam 6000 Grant ATK Up to a single ally for 3 actions.
Remove 2 debuffs.
Reduce the VP cost of self's non-damaging skills by -500.
ATK Up
Zaniah 8000 Grants ATK Up to a single ally for 1 action.
Gains 13,000 View.
ATK Up
Yohack 6000 [If target ally's HP ≥ 50%] Grant ATK Up to target ally for 3 actions. [If target ally's HP < 50%] Grant ATK Up to target ally for 2 actions. Heal ally by 80% of self's base ATK.
ATK Up
Yohack 7000 Grant ATK Up+, Blessing, and Awakening to target ally for 1 action.
Inflict Lockdown to self for 3 turns. At the start of battle, inflict Lockdown to self for 2 turns.
ATK Up+, 福音, Awakening, Locked
Astar 3000 Deals 40% damage to a single ally.
Grants View Consumption -2000 for 1 action.
Grants buffs that differ based on the target's role.
The target will not be defeated by this skill.
View Cost -2000, ATK Up, DEF Up, Buff by Target Role
Fire Wrestler 4500 [base skill] Apply Counter to self , removed when damaged /100%
[base skill] Apply 回数挑発 to self for 1 turn(s) /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /80%
Water Wrestler 4500 [base skill] Apply Counter to self , removed when damaged /100%
[base skill] Apply 回数挑発 to self for 1 turn(s) /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /80%
Wood Wrestler 4500 [base skill] Apply Counter to self , removed when damaged /100%
[base skill] Apply 回数挑発 to self for 1 turn(s) /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /80%
Light Wrestler 4500 [base skill] Apply Counter to self , removed when damaged /100%
[base skill] Apply 回数挑発 to self for 1 turn(s) /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /80%
Shadow Wrestler 4500 [base skill] Apply Counter to self , removed when damaged /100%
[base skill] Apply 回数挑発 to self for 1 turn(s) /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /80%
Ryusei 3500 Grants ATK Up for two actions to the ally with the highest ATK.
If View is enough, the skill activates again and grants ATK Up for two actions to the ally with the second highest ATK.
No View can be gained from the additional activation.
ATK Up
Canes 6000 Grants ATK Up & Good Luck for 3 actions to an ally.
When the target is self, the duration of ATK Up & Good Luck is reduced to 2, grants Blazing Heat for 2 actions & then trigger own Skill 1.
ATK Up, Good Luck, Blazing Skies
Canes 10000 Deals 160% damage to an enemy.
Increases the duration of 1 instance of ATK Up on all allies by 1 action before dealing damage.
[If Combo >=5] Grant ATK Up for 1 action to all allies without ATK Up.
ATK Up
Sterio 8000 [If an ally has Hunting Horn] Grant ATK Up for 2 actions + SPD Up & Good Luck for 3 actions to ally with Hunting Horn. Trigger target ally's Skill 1.
[If no ally has Hunting Horn] Target random ally instead.
回数挑発, ATK Up, SPD Up, Good Luck, Random Follow-Up
Joezen 6000 Grant Blast+ to all allies for 2 actions.
Grant ATK Up to all allies with the 'VP Gain' role for 2 actions.
Blast+, ATK Up
Vlaham 2000 Load one Bullet; the type of Bullet loaded is based on the role of the ally this skill is used on (max of 3 Bullets).
Grant Barrier to target ally equal to 15% of self's max HP for 2 actions.
Deal Piercing Damage to self equal to 30% of max HP.
If self does not have ATK Up, grant ATK Up to self for 1 action.
If this skill is activated during own action, this skill will not end this unit's action (up to 2 times per turn).
This skill cannot be activated if self's current HP is under 10% of max HP.
List of Bullet Types, Piercing Damage, Barrier, ATK Up, Wait, つのぶえ攻撃対象マーカー, Extra Action
Saotome 5000 Grant ATK Up to a single ally for 1 action.
Grant Barrier (40% of current View stat) to self for 1 action.
Grant Debuff Resistance +100% to self for 1 turn. Barrier on this unit additionally has the same properties of Provocation.
If this unit's Barrier is removed after taking damage, grant Regen to self for 1 turn (once per turn).

ATK Up, 弱体バリア+100, Barrier, Provocation, Regen
Taika 0 Grant Exalted to a single ally for 3 turns. If Exalted is already on another ally, remove that status.
If target ally already has Exalted, grant ATK Up for 1 action instead.
Gain 1500 View. When an ally with Exalted is given a buff, gain +1 Devoted Service Gauge (max 10 gauges).
When Devoted Service Gauge ≥ 5, spend 5 gauges before the ally with Exalted acts to grant them ATK Up for 1 action.
If target ally already has ATK Up, extend lastmost ATK Up/ATK Up+ stack by +1 action instead.

Exalted, つのぶえ攻撃対象マーカー, ATK Up
Rastaban 8000 [If self does not have Battle Cry] Apply Battle Cry to self. If another ally already has Battle Cry, remove it.
Inflict SPD Down to all enemies for 1 action.
[If self has Battle Cry] Grant ATK Up to all allies for 1 action.
Gain +3 combo.
SPD Down, ATK Up, Stolt Vektare, Battle Cry

Sidekick Active Skills

Character View Cost Skill
Akashi 3500 [base skill] Apply ATK Up to self for 2 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Victom 3000 [base skill] Apply ATK Up to self for 2 next attack(s) /100%
[base skill] Apply ATK Up to self for 2 next attack(s) /100%
[base skill] Apply DEF Down to self for 2 next attack(s) /100%
Shoen 4000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
[base skill] Remove 1 debuff(s) from self /100%
Hitomi 6000 [base skill] Apply ATK Up to target ally for 3 next attack(s) /100%
Isaribi 4000 [base skill] Deal 120% of damage to target enemy /100%
[base skill] Apply ATK Up to self for 1 next attack(s) /100%
Huckle 2500 [base skill] Apply SPD Up to target ally for 1 turn(s) /100%
[base skill] Apply ATK Up to target ally for 1 next attack(s) /100%
Melide 7000 [base skill] Apply Awakening to target ally for 1 action(s) /100%
[base skill] Apply ATK Up to target ally for 1 next attack(s) /100%
Okitaka 5000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
[base skill] Gain 2 combo(s) /100%
Seiichiro 6000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
[base skill] Apply View消費量-3000 to target ally for 1 action(s) /100%
reXer 3000 [base skill] Apply ATK Up to self for 1 next attack(s) /100%
[base skill] Apply SPD Up to self for 1 turn(s) /100%
[base skill] Apply View消費量-1500 to self for 1 action(s) /100%
Raizi 6000 [base skill] Deal 150% of damage to target enemy /100%
One of the effect in this group will be activated at random [base skill] Apply ATK Up to self for 1 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
[base skill] Apply SPD Up to self for 1 turn(s) /100%
[base skill] Apply Regen to self for 1 turn(s) /100%
Ryusei 4000 Grants ATK Up for two actions to self. Removes 1 debuff.
After the skill activation, if View ≥ 5000 remove an additional debuff.
ATK Up
Sterio 4000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
[base skill] (extra_cond: skill receiver's HP<50) Apply Barrier to target ally for 3 next attack(s) /100%
Valoray 4000 Grant ATK Up & Good Luck to a single ally for 2 actions.
ATK Up, Good Luck

Sidekick Passive Skills

Character Skill
Victom [when taking damage] Apply ATK Up to self for 1 next attack(s) /30%
Hitomi [action start] Apply ATK Up to self for 1 next attack(s) /30%
Suhail [At the start of action] 30% chance to grant ATK Up to self for 1 action.
ATK Up
Kalaski [At the start of the action] 30% chance to grant ATK Up to self for 1 action.
Skills that target enemies will target the enemy with the highest current HP.
ATK Up
Seiichiro [when current attack kills the enemy] Apply ATK Up to self for 1 next attack(s) /50%
Passive [AI choose target] (Auto action) Skill that targets enemy will target the lowest HP enemy /100%
Fire Diver [action end] (extra_cond: Combo >= 5) Apply ATK Up to self for 1 next attack(s) /30%
Fire Wrestler [when taking damage] Apply ATK Up to self for 1 next attack(s) /20%
Passive [when appearing] Incoming damage to self increased by 1.05x /100%
Yotaro Increases the likelihood of being targeted by enemies slightly.
After using a damage-dealing skill, there is a 30% chance to grant yourself an ATK Up for 1 action.
ATK Up