Hero Skills

Character View Cost Skill
Crowne 0 [base skill] Deal 70% of damage to target enemy /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /50%
Crowne 5000 [base skill] Heal target ally for 50% of own ATK value /100%
[base skill] Apply DEF Up to target ally for 2 next attack(s) /100%
Crowne 7000 [base skill] Apply SPD Up to target ally for 2 turn(s) /100%
[base skill] Apply DEF Up to target ally for 2 next attack(s) /100%
[base skill] Apply ATK Up to target ally for 1 next attack(s) /100%
Shoen 5000 [base skill] Apply Provocation to target ally for 2 turn(s) /100%
[base skill] Apply DEF Up to target ally for 2 next attack(s) /100%
Marfik 10000 [base skill] Deal 120% of damage to target enemy /100%
[base skill] Apply DEF Up to all allies for 1 next attack(s) /100%
"Ripple Sound" Hitomi 5000 Grants 1 DEF Up to target ally.
Grants Debuff Resistance 100% to target ally for 2 turns. Grants 1 Fanaticism to self.
DEF Up, Debuff Resistance 100%, Fanaticism
Loren 3000 [base skill] Heal target ally for 80% of own ATK value /100%
[base skill] Apply DEF Up to target ally for 1 next attack(s) /100%
Goro 5000 Grants SPD Up to a single ally for 1 action.
Grants 2 Instances DEF Up to a single ally.
SPD Up, DEF Up
Andrew 5000 Grant 2 instance DEF Up to self. Grant Damage aggregation to self for 2 turns.
DEF Up, Damage Aggregation
"The Riptide" Andrew 0 Deal 70% damage to a single enemy.
40% chance to grant 1 instance DEF Up to self.
DEF Up
"The Comet" Narihito 3000 [base skill] Deal 120% of damage to target enemy /100%
One of the effect in this group will be activated at random [base skill] Apply ATK Up to self for 1 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
[base skill] Apply SPD Up to self for 1 turn(s) /100%
"Holy Frost" Gomeisa 4000 Grant Provocation to self for 2 turns and grant 2 instances of DEF Up. [On damage] Grant 1 charge of Inspiration.
[At the start of the action] Gain View equal to the charge of Inspiration × 2000, remove all Inspiration.

Provocation, DEF Up, 鼓舞
Wood Wolfman 3500 [base skill] Deal 130% of damage to target enemy /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /30%
"Moonlight Shadow" Nessen 10000 Recover 70% of self base ATK for all allies' HP.
[If ally has ≤ 50% HP] Grant 1 instance of DEF Up to that ally.
After using the skill, if View ≥ 10,000, take another action. (Once per turn.)
DEF Up
Hisaki 4000 Grant one instance of DEF Up to a single ally. Gain 6000 View.
DEF Up
Hisaki 7000 Grant one istance DEF Up to all allies.
DEF Up
Fire Guardman 2000 [base skill] Apply Aim to target enemy for 1 turn(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Water Guardman 2000 [base skill] Apply Aim to target enemy for 1 turn(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Wood Guardman 2000 [base skill] Apply Aim to target enemy for 1 turn(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Light Guardman 2000 [base skill] Apply Aim to target enemy for 1 turn(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Shadow Guardman 2000 [base skill] Apply Aim to target enemy for 1 turn(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Alphecca 0 [base skill] Deal 60% of damage to target enemy /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /60%
Alphecca 3000 [base skill] Apply Provocation to self for 3 turn(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Fire Mercenary 5000 [base skill] Deal 70% of damage to all enemies /100%
[base skill] Apply DEF Up to random ally for 2 next attack(s) /100%
Water Mercenary 5000 [base skill] Deal 70% of damage to all enemies /100%
[base skill] Apply DEF Up to random ally for 2 next attack(s) /100%
Wood Mercenary 5000 [base skill] Deal 70% of damage to all enemies /100%
[base skill] Apply DEF Up to random ally for 2 next attack(s) /100%
Light Mercenary 5000 [base skill] Deal 70% of damage to all enemies /100%
[base skill] Apply DEF Up to random ally for 2 next attack(s) /100%
Shadow Mercenary 5000 [base skill] Deal 70% of damage to all enemies /100%
[base skill] Apply DEF Up to random ally for 2 next attack(s) /100%
"The Brave Guard" Yoshiori 10000 Deal 140% damage to a single enemy.
Restore 80% of your base ATK as HP.
Grant DEF Up to all allies for 1 time .
DEF Up
Okitaka 9000 Grants DEF Up to all allies for one turn.
Grants Debuff Resistance 50 to all allies for 1 turn.
DEF Up, Debuff Resistance 50
"Mobile Soldier" Okitaka 0 Deal 60% damage to a single enemy. Grant Def Up to self for 1 hit.While alive, when an ally uses a non-attacking skill, grant Blast to self for 1 action.
DEF Up, Blast
Sadayoshi 13000 Deal 120% -> 240% damage to target enemy as HP goes from Max to 0.
Grants DEF Up to all allies for 1 next attack.
DEF Up
"Wondrous Knight" Santetsu 3000 Grant 1 count of a random buff to the user. (Debuff Immunity, Regen, DEF Up. Priority given to statuses self does not have)
If this skill is cast during own action, extend own action. (Twice per turn) Has Mirror World. When self is given a buff by an active skill, gain +1 Mirror World. (Maximum value: 20)
Additionally, gain Mirror World = turn count of the granted buff.

弱体バリア+100, Regen, DEF Up, Wait, Extra Action
Theoreol 9000 Grant DEF Up to all allies for 1 time.
Grant Inversion for 2 turns.
DEF Up, Inversion
Grigory 9000 Restores a single ally's HP by 220% of self base ATK.
Removes all debuffs. Grants 1 DEF Up.
DEF Up
Zaniah 2000 Deals 60% damage to a single ally. Gains 400% of the damage dealt as View.
Grants DEF Up for 1 time.
The target will not be defeated by this skill.
DEF Up
"Radiant Rider" Yohack 8500 Inflict 2 stacks of Explosion on a single enemy for 2 actions.
If Rescue Gauge ≥ 6, spend 6 gauges to act again (Once per turn. Cannot gain View during the extra action).
[If Ripple Effect is not active on self] Apply Ripple Effect to self for 2 turns.
[If Ripple Effect is active on self] Grant DEF Up to all allies for 1 hit. Extend Ripple Effect by +1 turn (max duration of 5 turns).
Explosion, DEF Up, Ripple Effect
Astar 0 Deals 60% damage to a single enemy.
Apply DEF Up for 1 time to 1 ally with the lowest HP. All allies with Good Luck gain 20% ATK.
This effect does not stack.

DEF Up
Astar 3000 Deals 40% damage to a single ally.
Grants View Consumption -2000 for 1 action.
Grants buffs that differ based on the target's role.
The target will not be defeated by this skill.
View Cost -2000, ATK Up, DEF Up, Buff by Target Role
Ganran 4000 Grants Metered Provocation and DEF Up to self for 2 instances.
Metered Provocation, DEF Up
"Wuthering Merriment" Sterio 0 Grant Endurance to self for 2 turns.
If Endurance is already active, additionally grant DEF Up for 1 hit.
Spend 5 Resonance to act again. (Once per turn for this skill; post-action View only occurs on final action.) When appearing, gain +5 Resonance.
When hit, gain +1 Resonance. (max 25 Resonance)
When an ally other than self acts, gain Resonance = combo generated by that action.

Endurance, DEF Up
Valoray 4500 Inflict Diversion to all enemies for 2 turns.
Grant 1 DEF Up to self for 1 hit.
If ViewPower is 1500 or more after using this skill, spend 1500 more ViewPower to increase DEF Up to 2 hits instead. When an ally attacks an enemy with an active skill or when self is hit, Caution gauge +1 (max 6 gauges).
After Caution meter is maxed, consume all gauges and grant ATK+20% to all allies for 1 action.

Diversion, DEF Up, +20% ATK
Saotome 0 Deal 60% damage to a single enemy.
Heal self by 30% of base ATK. At the start of turn, if HP ≥ 90% and self does not have DEF Up, grant DEF Up to self for 1 hit.
DEF Up
Genji 4000 [When used on self] Grant Damage Aggregation to self for 1 turn. Grant DEF Up for 1 hit and Parry for 1 turn.
[When used on an ally other than self] Grant DEF Up for 2 hits. Remove 1 debuff. When an ally is hit, apply a stackable ATK+10% for 2 turns (max 50% ATK at 5 stacks).
This effect does not stack.

Damage Aggregation, DEF Up, Parry, Enhanced Skill 1
Denebora 2000 Grant DEF Up to a single ally for 1 hit if ally does not have DEF Up.
Grant Combat Instinct to self for 2 actions.
Upgrade this unit’s Skill 1 and Skill 3 by +1 stage.
[If Bounty ≥ 3000] If this skill is activated during own action, spend 3000 Bounty to extend self’s action. Possesses Bounty. When appearing, gain +6000 Bounty.
Wait, DEF Up, Combat Instinct, Bounty, Extra Action
Conche 0 Deal 50% damage to a single enemy.
70% chance to grant DEF Up to ally with highest ATK. While alive, allies gain ATK+15% when they hold a total of 3-4 buff turns.
ATK increases by +30% instead when they hold a total of 5 or more buff turns.
This effect does not stack.

DEF Up

Sidekick Active Skills

Character View Cost Skill
Akashi 3500 [base skill] Apply ATK Up to self for 2 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Crowne 3000 [base skill] Apply DEF Up to self for 2 next attack(s) /100%
[base skill] Apply SPD Up to self for 1 turn(s) /100%
Marfik 4000 [base skill] Apply DEF Up to target ally for 2 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Goro 3000 Grants Provocation to self for 2 turns. Grants DEF Up to self for 1 instance.
Provocation, DEF Up
Andrew 3000 Grant 1 instance DEF Up to a single ally.
Gain 5000 View.
DEF Up
Hisaki 2500 Grant 2 instance of DEF Up to self.
DEF Up
Fire Guardman 1000 [base skill] Apply DEF Up to target ally for 1 next attack(s) /100%
[base skill] Apply Mosaic to target ally for 1 action(s) /100%
Water Guardman 1000 [base skill] Apply DEF Up to target ally for 1 next attack(s) /100%
[base skill] Apply Mosaic to target ally for 1 action(s) /100%
Wood Guardman 1000 [base skill] Apply DEF Up to target ally for 1 next attack(s) /100%
[base skill] Apply Mosaic to target ally for 1 action(s) /100%
Light Guardman 1000 [base skill] Apply DEF Up to target ally for 1 next attack(s) /100%
[base skill] Apply Mosaic to target ally for 1 action(s) /100%
Shadow Guardman 1000 [base skill] Apply DEF Up to target ally for 1 next attack(s) /100%
[base skill] Apply Mosaic to target ally for 1 action(s) /100%
Alphecca 2000 [base skill] Deal 80% of damage to target enemy /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /80%
Sensettia 4000 Recover a single ally's HP by 90% of self base ATK.
[If target's HP ≤ 50%] grant them 1 instance of DEF Up.
DEF Up
Raizi 6000 [base skill] Deal 150% of damage to target enemy /100%
One of the effect in this group will be activated at random [base skill] Apply ATK Up to self for 1 next attack(s) /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
[base skill] Apply SPD Up to self for 1 turn(s) /100%
[base skill] Apply Regen to self for 1 turn(s) /100%
Fire Android Soldier 1500 [base skill] Apply DEF Up to self for 2 next attack(s) /100%
[base skill] Apply Poison to self for 2 turn(s) /100%
Water Android Soldier 1500 [base skill] Apply DEF Up to self for 2 next attack(s) /100%
[base skill] Apply Poison to self for 2 turn(s) /100%
Wood Android Soldier 1500 [base skill] Apply DEF Up to self for 2 next attack(s) /100%
[base skill] Apply Poison to self for 2 turn(s) /100%
Light Android Soldier 1500 [base skill] Apply DEF Up to self for 2 next attack(s) /100%
[base skill] Apply Poison to self for 2 turn(s) /100%
Shadow Android Soldier 1500 [base skill] Apply DEF Up to self for 2 next attack(s) /100%
[base skill] Apply Poison to self for 2 turn(s) /100%
Theoreol 5000 Grant DEF Up to a single ally, self, and hero with the lowest HP on the team for 1 time.
DEF Up
Ganran 4000 Deals 100% damage to single enemy.
Grants Metered Provocation & DEF Up to self for 1 action.
Metered Provocation, DEF Up
Shidemasu 4000 [base skill] Deal 120% of damage to target enemy /100%
[base skill] Apply DEF Up to self for 1 next attack(s) /100%
Vlaham 2000 Restore 70% of the base ATK as HP to a single ally.
If the target's HP is at maximum, grant 1 instance of DEF Up instead.
DEF Up
Genji 1000 Deals piercing damage equal to 10% of the target ally’s max HP.
Grants 1 stack of DEF Up.
This skill cannot cause the target to be knocked out.
DEF Up
Conche 4000 Grants 3 instances of Auto Heal to a single ally. Grants 1 instance of DEF Up.
Auto Heal, DEF Up

Sidekick Passive Skills

Character Skill
Goro [At the start of battle] Grants DEF Up to self for 1 action.
DEF Up
Andrew [At the start of your action] 30% chance to grant 1 instance DEF Up to self.
DEF Up
Hisaki [When taking damage] 30% chance to grant DEF Up to self for 1 instance.
DEF Up
Pubraseer After using a skill that deals no damage, 60% chance to grant DEF Up to self for 1 time.
DEF Up
Shadow Trainee [action start] Apply DEF Up to self for 1 next attack(s) /15%
Water Diver [action end] (extra_cond: Combo >= 5) Apply DEF Up to self for 1 next attack(s) /30%
Theoreol After using a non-attack skill, 40% chance to grant DEF Up to the hero with the lowest HP on the team for 1 time.When an ally has ≤ 50% HP, prioritize using skill3.
DEF Up
Moriyasu After activating a non-attack skill, there is a 30% chance to grant 1 instance of DEF Up to the hero with the lowest HP on the team who is not currently affected by DEF Up.
DEF Up