Chocolate Circus |
|
Duration |
Gacha | 28 Feb 2022 20:00 JST to 28 Mar 2022 14:00 JST |
Main Quests | 28 Feb 2022 20:00 JST to 28 Mar 2022 14:00 JST |
Free Quests | 28 Feb 2022 20:00 JST to 21 Mar 2022 20:00 JST |
Event Sales | 28 Feb 2022 20:00 JST to 21 Mar 2022 20:00 JST |
News link |
Event Preview
The phantom thief Vulpecula disappeared after an attempted crime on Valentines Day.
A few days after the turmoil, while the news buzz is all about Vulpecula, you meet a young circus ringmaster at Procy’s bar.
He says he’s working with a mysterious consultant to get out of a crushing situation with a show that makes full use of hero abilities
You will be helping the circus along with Melide, who came to assist you, and a firefighter hero?
The performance date is March 14, White Day.
Will the show succeed?
And what is the true identity of the mysterious consultant…?
Event Banners
This Event’s gacha summon includes time-limited variant “Jumping Actor” Furlong (Hero), and two new character Vulpecula (Hero & Sidekick) & Yasuhiko (Hero & Sidekick).
A new gacha system is introduced in this event, the search point system, for each pull you did in this banner one point will be awarded, you can exchange the point in the gacha summon menu, point can be exchanged for:
any unused point by the end of the event will be converted into Search Structure, which has it’s own shop for exchange
Rates as follow:
Character | Rates (Single) | Rates (Multis) |
“Jumping Actor” Furlong | 0.8 % | 1.6 % |
Vulpecula | 0.8 % | 1.6 % |
Yasuhiko | 2 % | 32 % |
Yasuhiko | 5 % | 0 % |
Vulpecula | 12 % | 0 % |
Offbanner 5 star hero | 0.4 % | 0.8 % |
Offbanner 4 star hero | 6 % | 64 % |
Offbanner 3 star hero | 35 % | 0 % |
Offbanner 4 star sidekick | 5 % | 0 % |
Offbanner 3 star sidekick | 33 % | 0 % |
Rates (Multis) is the rate of the tenth pull in a multi pull, pull number 1-9 still use the Rates (Single)
Free Quest Bonus
Event Sales Bonus
Event sales bonus added according to how much event Hero you have in a single sales, Which is “Jumping Actor” Furlong, Vulpecula, and Yasuhiko.
Here is the bonus:
Hero | +Bonus(%) |
1 Event Hero | 10 |
2 Event Heroes | 30 |
3 Event Heroes | 50 |
Limited Time Mission
Here is a list of this event’s limited time Missions:
No | Description | Rewards |
1 | Finish any rank event quest 10 times | 1 Stamina Drink |
2 | Finish any rank event quest 20 times | 1 Stamina Drink |
3 | Finish any rank event quest 30 times | 1 Stamina Drink |
4 | Finish any rank event quest 40 times | 1 Stamina Drink |
5 | Finish any rank event quest 50 times | 1 Stamina Drink |
6 | Finish event sales 10 times | 1 Stamina Drink |
Event Challenge Quests
- Cost 0 stamina
- There will be 3 challenge quests for this event, released sequentially
- There will be special effects for this event’s challenge quest, activated for all enemies and allies
Special Effect | Effect |
Buff/Debuff Overlap Invalidation | Buff and Debuff cannot be stacked |
Critical | When hitting enemy with lower Speed there is a chance to deal 30% more damage (chance is based on speed difference) |
Reduction | When hit by enemy that has lower Speed there is a chance to reduce 30% damage (chance is based on speed difference) |
Reduction Effect is calculated separately from “Jumping Actor” Furlong ‘s passive, and if both trigger then damage will be reduced by both.
水中からの脱出ショー! (A級)
Level | 50 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Exp Item x 20000
- Silver Medal x 1
- Gold Medal x 1
- Training Band x 20000
|
水中からの脱出ショー! (S級)
Level | 60 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Ticket x 1
- Stamina Drink x 1
|
挑戦!火の輪くぐり! (A級)
Level | 55 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Legendary Medal x 1
|
挑戦!火の輪くぐり! (S級)
Level | 65 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Ticket x 1
- Stamina Drink x 1
|
アクロバット・バトル! (S級)
Level | 60 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Silver Sales Bounce Ticket x 20
- Gold Sales Bounce Ticket x 10
- Parallel Quartz x 30
|
アクロバット・バトル! (SS級)
Level | 70 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Ticket x 1
- Stamina Drink x 1
|
Underwater Escape Show
Listed enemy skills below are enemy skills for S Difficulty:
Hydoor’s skills
Main skills |
Skill Name | Skill Description | View cost |
ヴィエ・キーマタ | [base skill] Deal 45% of damage to random enemy /100% [base skill] Deal 45% of damage to random enemy /100% | 0 |
イドロマサズ・シロダス | [base skill] Deal 120% of damage to target enemy /100% [base skill] Apply ATK Down to target enemy for 2 next attack(s) /100% | 4000 |
オケアノス・トゥ・ドラコス | [base skill] Deal 60% of damage to random enemy /100% [base skill] Deal 60% of damage to random enemy /100% [base skill] Deal 60% of damage to random enemy /100% [base skill] Deal 60% of damage to random enemy /100% | 12000 |
Passive skills |
水中戦法 | [turn start] ATK Up by 1.04x to self /100% | 0 |
Isaribi’s skills
Main skills |
Skill Name | Skill Description | View cost |
一本釣り漁法 | [base skill] Deal 80% of damage to target enemy /100% | 0 |
ホーミング投網 | [base skill] Deal 80% of damage to all enemies /100% [base skill] Remove 1 buff(s) from all enemies /100% | 0 |
イサリビ式爆釣漁法 | [base skill] Deal 150% of damage to target enemy + extra 3.0% damage for each point in speed difference with target /100% | 9000 |
Passive skills |
水中戦法 | [turn start] ATK Up by 1.04x to self /100% | 0 |
Challenge! Ring of Fire
Listed enemy skills below are enemy skills for S Difficulty:
Yasuhiko’s skills
Main skills |
Skill Name | Skill Description | View cost |
ポトルサルシャ・ポルカ | [base skill] Deal 90% of damage to target enemy /100% | 0 |
ジリンニ・リョフ | [base skill] Apply DEF Down to target enemy for 3 next attack(s) /100% [base skill] Add 5000 views /100% | 5000 |
リュビムィエ・クローウン | [base skill] Remove 1 buff(s) from all enemies /100% [base skill] Add 6000 views /100% [base skill] (extra_cond: turn>=4) Resurrect all allies to 50% HP /100% | 8000 |
Passive skills |
オン・ステージ | | 0 |
ファイアスーツ | | 0 |
Mercenary 1’s skills
Main skills |
Skill Name | Skill Description | View cost |
ファイア・シュート | [base skill] Deal 70% of damage to target enemy /100% [base skill] Deal 70% of damage to self /100% | 0 |
拍手喝采 | [base skill] Apply ATK Up to all allies for 1 next attack(s) /100% [base skill] Add 8000 views /100% | 6000 |
ファイア・バルカン | [base skill] Deal 90% of damage to all enemies /100% | 9000 |
Passive skills |
Mercenary 2’s skills
Main skills |
Skill Name | Skill Description | View cost |
ファイア・シュート | [base skill] Deal 70% of damage to target enemy /100% [base skill] Deal 70% of damage to self /100% | 0 |
緊急避難 | [base skill] Apply DEF Up to all allies for 1 next attack(s) /100% [base skill] Add 8000 views /100% | 6000 |
フレイム・フープ | [base skill] Deal 160% of damage to target enemy /100% | 9000 |
Passive skills |
Acrobat Battle!
Listed enemy skills below are enemy skills for SS Difficulty:
Jumping Actor Furlong’s skills
Main skills |
Skill Name | Skill Description | View cost |
エシェクタンテ・ドゥロ | [base skill] Deal 90% -> 180% of damage to target enemy as remaining Views go from 0 to 100000 /100% [base skill] Apply ATK Down to target enemy for 1 next attack(s) /100% | 0 |
アクトゥアシオ・ナシル | [base skill] Apply Provocation to self for 3 turn(s) /100% [base skill] Apply DEF Up to all allies for 1 next attack(s) /100% | 0 |
アクロバタ・デ・アクアリオ | [base skill] (extra_cond: target is not Wood) Apply ATK Up to target ally for 2 next attack(s) /100% [base skill] (extra_cond: target is Wood) Apply ATK Up to target ally for 3 next attack(s) /100% [base skill] (extra_cond: target is not Wood) Apply Good Luck to target ally for 2 turn(s) /100% [base skill] (extra_cond: target is Wood) Apply Good Luck to target ally for 3 turn(s) /100% [base skill] Apply SPD Up to self for 2 turn(s) /100% | 7000 |
Passive skills |
華麗なステップ | [when taking damage] Add 3000 views /100% | 0 |
Mercenary 1’s skills
Main skills |
Skill Name | Skill Description | View cost |
ファイア・シュート | [base skill] Deal 70% of damage to target enemy /100% | 0 |
拍手喝采 | [base skill] Apply ATK Up to all allies for 1 next attack(s) /100% [base skill] Add 12000 views /100% | 4000 |
フレイム・フープ | [base skill] Deal 150% of damage to target enemy /100% | 8000 |
Passive skills |
Mercenary 2’s skills
Main skills |
Skill Name | Skill Description | View cost |
ファイア・シュート | [base skill] Deal 70% of damage to target enemy /100% | 0 |
ファイア・バルカン | [base skill] Deal 80% of damage to all enemies /100% | 5000 |
フレイム・フープ | [base skill] Deal 150% of damage to target enemy /100% | 8000 |
Passive skills |
Mercenary 3’s skills
Main skills |
Skill Name | Skill Description | View cost |
ファイア・シュート | [base skill] Deal 90% of damage to target enemy /100% [base skill] Apply Debuff Resistance 100% to random ally for 2 turn(s) /100% | 0 |
応急処置 | [base skill] Heal ally with lowest HP for 200% of own ATK value /100% [base skill] Remove 1 debuff(s) from random ally /100% | 3000 |
オール・ヒール | [base skill] Heal all allies for 200% of own ATK value /100% | 10000 |
Passive skills |
Event Shop
イベントアイテム交換所
Item | Price | Stock | Total cost |
Ether Ticket x1 | サーカス・バルーン x1000 | 5 | 5000 |
Legendary Medal x1 | サーカス・バルーン x5000 | 2 | 10000 |
Gold Medal x1 | サーカス・バルーン x1000 | 10 | 10000 |
Silver Medal x1 | サーカス・バルーン x200 | 10 | 2000 |
Exp Item x500 | サーカス・バルーン x25 | 600 | 15000 |
Training Band x500 | サーカス・バルーン x25 | 600 | 15000 |
Parallel Quartz x10 | サーカス・バルーン x1000 | 30 | 30000 |
Physical Design x1 | サーカス・バルーン x1000 | 4 | 4000 |
Attack Design x1 | サーカス・バルーン x1000 | 4 | 4000 |
Guard Design x1 | サーカス・バルーン x1000 | 4 | 4000 |
General Design x1 | サーカス・バルーン x1000 | 4 | 4000 |
Shadow Small Awakening Stone x1 | サーカス・バルーン x50 | 30 | 1500 |
Shadow Medium Awakening Stone x1 | サーカス・バルーン x100 | 15 | 1500 |
Shadow Large Awakening Stone x1 | サーカス・バルーン x200 | 5 | 1000 |
Light Small Awakening Stone x1 | サーカス・バルーン x50 | 30 | 1500 |
Light Medium Awakening Stone x1 | サーカス・バルーン x100 | 15 | 1500 |
Light Large Awakening Stone x1 | サーカス・バルーン x200 | 5 | 1000 |
Wood Small Awakening Stone x1 | サーカス・バルーン x50 | 30 | 1500 |
Wood Medium Awakening Stone x1 | サーカス・バルーン x100 | 15 | 1500 |
Wood Large Awakening Stone x1 | サーカス・バルーン x200 | 5 | 1000 |
Hero License x1 | サーカス・バルーン x100 | 40 | 4000 |
Lah (Coin) x5 | サーカス・バルーン x1 | Infinite | - |
Quest Details
Main Quests
犯行未達成 (第1話)
Level | 0 |
End Time | 28 Mar 2022 14:00 JST |
Rewards | - Ether Stone x 1
|
サーカスへの招待 (第2話)
Level | 5 |
Required Quest | 犯行未達成 |
Stamina | 7 |
End Time | 28 Mar 2022 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
ホワイトデー (第3話)
Level | 6 |
Stamina | 7 |
Required Quest | サーカスへの招待 |
End Time | 28 Mar 2022 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
誰がために (第4話)
Level | 7 |
Stamina | 7 |
Required Quest | ホワイトデー |
End Time | 28 Mar 2022 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
早朝の真実 (第5話)
Level | 0 |
Required Quest | 誰がために |
End Time | 28 Mar 2022 14:00 JST |
Rewards | - Ether Stone x 1
|
秘められたメッセージ (第6話)
Level | 9 |
Required Quest | 早朝の真実 |
Stamina | 7 |
End Time | 28 Mar 2022 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Training Band x 160 (100%)
|
決行日 (第7話)
Level | 10 |
Required Quest | 秘められたメッセージ |
Stamina | 7 |
End Time | 28 Mar 2022 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Training Band x 160 (100%)
|
つなぐ記憶 (最終話)
Level | 0 |
Required Quest | 決行日 |
End Time | 28 Mar 2022 14:00 JST |
Rewards | - Ether Stone x 1
|
Free Quests
演目練習! (D級)
Level | 1 |
Stamina | 4 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 10 (100%)
- サーカス・バルーン x 8 (100%)
|
演目練習! (C級)
Level | 15 |
Stamina | 8 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 10 (100%)
- サーカス・バルーン x 10 (100%)
- サーカス・バルーン x 10 (80%)
|
演目練習! (B級)
Level | 30 |
Stamina | 12 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 10 (100%)
- サーカス・バルーン x 10 (100%)
- サーカス・バルーン x 20 (50%)
|
演目練習! (A級)
Level | 45 |
Stamina | 16 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 30 (100%)
- サーカス・バルーン x 30 (100%)
- サーカス・バルーン x 30 (100%)
- サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 10 (100%)
- サーカス・バルーン x 10 (40%)
|
演目練習! (S級)
Level | 60 |
Stamina | 20 |
Required Quest | サーカスへの招待 |
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 40 (100%)
- サーカス・バルーン x 40 (100%)
- サーカス・バルーン x 30 (100%)
- サーカス・バルーン x 30 (100%)
- サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 20 (100%)
- サーカス・バルーン x 20 (100%)
|
演目練習! (ビギナー級)
Level | 25 |
Stamina | 15 |
Required Quest | サーカスへの招待 |
Item Cost | - Quest Ticket x 3
|
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 70 (100%)
- サーカス・バルーン x 60 (100%)
- サーカス・バルーン x 50 (100%)
- サーカス・バルーン x 50 (100%)
- サーカス・バルーン x 30 (100%)
- サーカス・バルーン x 10 (25%)
|
演目練習! (エキスパート級)
Level | 50 |
Stamina | 20 |
Required Quest | サーカスへの招待 |
Item Cost | - Quest Ticket x 3
|
End Time | 21 Mar 2022 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - サーカス・バルーン x 100 (100%)
- サーカス・バルーン x 100 (100%)
- サーカス・バルーン x 80 (100%)
- サーカス・バルーン x 60 (100%)
- サーカス・バルーン x 60 (100%)
|
Special Quests
Fan translations for special quests can be found here
ハロンへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
ハイドールへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
アンドリューへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
モノマサへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
エクシオへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
マクラータへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
ルティリクスへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
アルフェッカへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
シャフトへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
カラスキへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
ウルペクラへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
メリデへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
ヨシオリへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
パブラシアへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
オキタカへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
サダヨシへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
ボレアリスへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
ヤスヒコへ思いを込めて (エピローグクエスト)
Level | 0 |
Required Quest | つなぐ記憶 |
Card | |
End Time | 28 Mar 2022 14:00 JST |
Event Sales Report
Sales Report 1
サーカスで飼育している猛獣にエサをやることになった character0
。
以前近寄った際に思いきり吼えられたこともあり、
また威嚇されるのではないかという不安が拭いきれない。
近づくと、やはり少し警戒した様子を見せる猛獣。
目が合った瞬間、 character0
は思わず目をつぶってしまう。
すると、猛獣は警戒心を解いたかのように大人しくなる。
敵意がない事を示せたようだ。
エサを食べる猛獣を見つつ、ふとそのふかふかの
獣毛に触ってみたい気持ちが芽生える character0
。
character0
が手を伸ばし、首筋を撫でると、
猛獣はうっとりした顔でこちらを見てくる。
思う存分触っていると、気持ちいいのか、
猛獣は微睡み、そのまま寝てしまった……。
以降、妙に猛獣に懐かれてしまった character0
。
今度猛獣と一緒にショーをやってみないかと言われたが、
返答に悩んでいるようだ……。
Sales Report 1 (Translated)
character0
was arranged to feed the fierce animal in the circus.
When they approach before, they have been roared at, and now they cannot shake off the fear that they will be threatened again.
As expected, when they get close the animal got wary and monitor the situation cautiously.
When their eyes met, character0
involuntarily shut their eyes.
Seeing so, the animal lower its guard and stay quiet.
Looks like it has been shown that this is not an enemy.
Seeing the animal eating, the feeling of wanting to touch it rose in character0
's heart.
Reaching their hand, character0
stroke its neck fluff, the animal turn its head to see with attention.
Maybe it felt good being touched like that, the animal doze off, and just like that fell asleep.
Since then, the animal is kinda attached to character0
.
Next time why not perform in a show with it, when asked for that character0
was troubled on how to answer…
Sales Report 2
コンビを組んで芸の練習をすることになった character0
と character1
。
character0
が投げたボールを character1
がキャッチし、
character1
はそのボールでジャグリングするというもの。
しかし、 character1
はうまくボールをキャッチできず、
ジャグリングはなかなか成功しない。
最初のうちは character0
の投げ方に注文をつけたりしていた
character1
だったが、失敗を繰り返すうちにだんだんと
自信を無くしていき、落ち込んでしまう。
見かねた character0
が character1
と交代。
やってみると、なんと一発で成功。
character0
にコツを教わった上で character1
が
再度チャレンジすると、今度は
数度のトライで成功、本番のショーでも
一発で成功をおさめることが出来た。
その後、暫くの間 character1
が character0
を呼ぶとき、
「師匠」という敬称をつけていたという。
Sales Report 2 (Translated)
character0
and character1
were practicing for combination performance.
character0
will throw balls at character1
,and character1
will receive and juggle the balls.
Unfortunately, while character1
was good at catching, they are not good at juggling it.
In the beginning character1
ask character0
to keep throwing the ball, but after repeated failure, they gradually lost confidence and became depressed.
Unable to stand it, character0
take over for character1
.
Surprisingly, they can do it in a single try.
character0
tell character1
the trick to do it, character1
challenged it once again, this time they also can do it, even in the real show they can do it without mistake.
For a short while after, character1
used the honorific "Master" when calling character0
.
Sales Report 3
興行の宣伝の為、街に赴いた面々。
character0
は真っ当にチラシを手渡ししようと試みるが、
道行く人々はなかなか受け取ってくれない。
character1
は一芸を披露しながら配ってみては
どうかと提案。 character2
は乗り気だったが、
character3
は消極的だった。
もう受け取ってもらえるなら何でもやると
半ばヤケな character0
は提案に乗り、
character1
の提案に乗る。
character0
はジャグリングしながら一輪車に乗り、
character1
は皿回し、 character2
は火を噴くパフォーマンス。
案の定人々は足を止め、大いに拍手を送り、
沢山のチラシを配ることが出来た。
しかし、その後事前に申請をせずに往来で
芸を披露したことで、所轄の警察官にお説教を
もらってしまった。
character3
は一人だけ参加してないのに説教されたため、
釈然としない顔をしていた。
Sales Report 3 (Translated)
For the sake of promoting a show, the team went to the city.
character0
tried to directly hand out flyers, but most passing people didn't take it.
character1
suggested to do a performance while handing it out.
character2
was eager, but character3
was reluctant.
character0
who was half-way desperate and will do anything to hand out the flyers, accepted character1
's suggestion.
character0
juggles while riding a unicycle, character1
spin plates, and character2
did the fire breathing performance.
Sure enough, the people stopped to watch and applaud, and they were able to hand out a lot of flyers.
However, later on they were scolded by the local police for starting a street performance without prior permission.
character3
was pouting because they also got scolded even though they didn't participate in the performance.