Hero Skills

Character View Cost Skill
"Blessed Rain" Lilac 4000 Restores an ally's HP by 80% of self base ATK.
Grants Barrier for 3 actions.
Extends self ATK Up by 1 turn.
After activating this skill, consumes 2000 View to take another action (can be done once per turn).
Barrier
Fire Wrestler 0 [base skill] Deal 70% of damage to target enemy /100%
[base skill] (extra_cond: target is Earth) Apply to self for 2 next attack(s) /100%
Water Wrestler 0 [base skill] Deal 70% of damage to target enemy /100%
[base skill] (extra_cond: target is Fire) Apply to self for 2 next attack(s) /100%
Wood Wrestler 0 [base skill] Deal 70% of damage to target enemy /100%
[base skill] (extra_cond: target is Water) Apply to self for 2 next attack(s) /100%
Light Wrestler 0 [base skill] Deal 70% of damage to target enemy /100%
[base skill] (extra_cond: target is Shadow) Apply to self for 2 next attack(s) /100%
Shadow Wrestler 0 [base skill] Deal 70% of damage to target enemy /100%
[base skill] (extra_cond: target is Light) Apply to self for 2 next attack(s) /100%
Ryusei 8000 Grants Flex to all allies for two actions. Grants Barrier to all allies for three instances.
Flex, Barrier
Bygul 5000 Deal 110% damage to a single enemy. Apply DEF Down for 1 hit.
Apply Barrier to self for 3 actions based off user's own View. If self has Barrier, increase debuff resistance by +30%.
DEF Down, Barrier
Joezen 4000 Grant Flex to a single ally for 3 actions.
[If View >= 5000 after the skill is used] Consume 5000 View to grant Attention to a single ally for 3 actions. For every 10,000 View consumed by an ally, grant Barrier equal to 20% of ally's View stat for 2 actions to ally with the lowest current HP on the team. (Prioritizes allies who do not have Barrier.)
Flex, Attention, Barrier
Alend 6000 Inflict DEF Down for 2 hits to a single enemy.
Deal 3% of max HP as piercing damage to all allies, then grant Barrier based on 40% of ally's View for 3 actions.
Piercing damage cannot kill allies. When Barrier is granted to an ally from this skill, grant ATK +25% for one action.
This effect does not stack.

Barrier, DEF Down, Piercing Damage, +25% ATK
Vlaham 2000 Load one Bullet; the type of Bullet loaded is based on the role of the ally this skill is used on (max of 3 Bullets).
Grant Barrier to target ally equal to 15% of self's max HP for 2 actions.
Deal Piercing Damage to self equal to 30% of max HP.
If self does not have ATK Up, grant ATK Up to self for 1 action.
If this skill is activated during own action, this skill will not end this unit's action (up to 2 times per turn).
This skill cannot be activated if self's current HP is under 10% of max HP.
List of Bullet Types, Piercing Damage, Barrier, ATK Up, Wait, つのぶえ攻撃対象マーカー, Extra Action
Saotome 5000 Grant ATK Up to a single ally for 1 action.
Grant Barrier (40% of current View stat) to self for 1 action.
Grant Debuff Resistance +100% to self for 1 turn. Barrier on this unit additionally has the same properties of Provocation.
If this unit's Barrier is removed after taking damage, grant Regen to self for 1 turn (once per turn).

ATK Up, 弱体バリア+100, Barrier, Provocation, Regen
Saotome 10000 Grant Barrier (40% of self’s current View) to all allies for 2 actions.
Remove 1 debuff from all allies. While alive, if an ally starts their action with full HP, grant 1 charge of Street Snacking (once per turn for each ally).
If ally already has Street Snacking, add +1 charge (max 3 charges).
This effect does not stack.

Barrier, Street Snacking

Sidekick Active Skills

Character View Cost Skill
Sterio 4000 [base skill] Apply ATK Up to target ally for 2 next attack(s) /100%
[base skill] (extra_cond: skill receiver's HP<50) Apply Barrier to target ally for 3 next attack(s) /100%
Alend 2000 Apply a barrier equal to 60% of self View to a single ally for 2 actions. [If the target has < 50% HP] the barrier increases to 80% of self View.
Barrier