Investigation! The Knight and Ruins Adventure! (Reprint) |
|
Duration |
Gacha | 28 Mar 2022 20:00 JST to 18 Apr 2022 14:00 JST |
Main Quests | 28 Mar 2022 20:00 JST to 18 Apr 2022 14:00 JST |
Free Quests | 28 Mar 2022 20:00 JST to 11 Apr 2022 14:00 JST |
Event Sales | 28 Mar 2022 20:00 JST to 11 Apr 2022 14:00 JST |
News link |
Event Banners
This Event’s gacha summon includes time-limited variant “The Adventurer” Marfik (Hero), and two new character Rutilix (Hero & Sidekick) & Alphecca (Hero & Sidekick).
Rates as follow:
Character | Rates (Single) | Rates (Multis) |
“The Adventurer” Marfik | 0.8 % | 1.6 % |
Rutilix | 0.8 % | 1.6 % |
Alphecca | 2 % | 32 % |
Rutilix | 12 % | 0 % |
Alphecca | 12 % | 0 % |
Offbanner 5 star hero | 0.4 % | 0.8 % |
Offbanner 4 star hero | 6 % | 64 % |
Offbanner 3 star hero | 35 % | 0 % |
Offbanner 4 star sidekick | 10 % | 0 % |
Offbanner 3 star sidekick | 21 % | 0 % |
Rates (Multis) is the rate of the tenth pull in a multi pull, pull number 1-9 still use the Rates (Single)
Free Quest Bonus
Here is a list of heroes and sidekicks which grants bonus in this event:
Event Sales Bonus
Event sales bonus added according to how much event hero you have in a single sales, Which is “The Adventurer” Marfik, Rutilix, and Alphecca
Here is the bonus:
Hero | +Bonus(%) |
1 Event Hero | 10 |
2 Event Heroes | 30 |
3 Event Heroes | 50 |
Limited Time Mission
Here is a list of this event’s limited time Missions:
No | Description | Rewards |
1 | Finish any rank event quest 10 times | 1 |
2 | Finish any rank event quest 20 times | 1 |
3 | Finish any rank event quest 30 times | 1 |
4 | Finish any rank event quest 40 times | 1 |
5 | Finish any rank event quest 50 times | 1 |
6 | Finish event sales 10 times | 1 |
Score Attack
決闘!アラディシア騎士! (スコアアタック)
Level | 0 |
Required Quest | はじまりのまち |
End Time | 11 Apr 2022 20:00 JST |
Enemies | |
Score Standard | - Clear Bonus (Bonus for quest completion)
- Turn Bonus (Number of turns until cleared)
- Damage Bonus (Total damage dealt to boss character)
|
Here is a list of score attack rewards based on the score:
No | Score | Rewards |
1 | 4000 | 2000 Exp Item |
2 | 8000 | 2000 Training Band |
3 | 12000 | 1 Silver Sales Bounce Ticket |
4 | 16000 | 1 Gold Sales Bounce Ticket |
5 | 20000 | 1 Silver Medal |
6 | 24000 | 2000 Exp Item |
7 | 28000 | 2000 Training Band |
8 | 32000 | 1 Silver Sales Bounce Ticket |
9 | 36000 | 1 Gold Sales Bounce Ticket |
10 | 40000 | 1 Gold Medal |
11 | 44000 | 2000 Exp Item |
12 | 48000 | 1500 Lah (Coin) |
13 | 52000 | 1 Silver Sales Bounce Ticket |
14 | 56000 | 1 Gold Sales Bounce Ticket |
15 | 60000 | 1 Stamina Drink |
16 | 64000 | 1500 Lah (Coin) |
17 | 68000 | 2000 Exp Item |
18 | 72000 | 2000 Training Band |
19 | 76000 | 1 Silver Sales Bounce Ticket |
20 | 80000 | 1 Gold Sales Bounce Ticket |
21 | 84000 | 1500 Lah (Coin) |
22 | 88000 | 4 Parallel Quartz |
23 | 92000 | 1500 Lah (Coin) |
24 | 96000 | 2000 Training Band |
25 | 100000 | 1 Legendary Medal |
26 | 104000 | 1500 Lah (Coin) |
27 | 108000 | 2000 Training Band |
28 | 112000 | 1 Silver Sales Bounce Ticket |
29 | 116000 | 1500 Lah (Coin) |
30 | 120000 | 4 Parallel Quartz |
31 | 126000 | 1 Stamina Drink |
32 | 132000 | 1500 Lah (Coin) |
33 | 138000 | 2000 Exp Item |
34 | 144000 | 1 Gold Sales Bounce Ticket |
35 | 150000 | 4 Parallel Quartz |
36 | 154000 | 1500 Lah (Coin) |
37 | 158000 | 1 Silver Sales Bounce Ticket |
38 | 162000 | 1 Gold Sales Bounce Ticket |
39 | 166000 | 1500 Lah (Coin) |
40 | 170000 | 1 Ether Ticket |
Event Shop
イベントアイテム交換所
Item | Price | Stock | Total cost |
Ether Ticket x1 | 冒険マップ x1000 | 3 | 3000 |
Legendary Medal x1 | 冒険マップ x5000 | 1 | 5000 |
Gold Medal x1 | 冒険マップ x1000 | 5 | 5000 |
Silver Medal x1 | 冒険マップ x200 | 5 | 1000 |
Exp Item x500 | 冒険マップ x25 | 350 | 8750 |
Training Band x500 | 冒険マップ x25 | 350 | 8750 |
Parallel Quartz x10 | 冒険マップ x1000 | 20 | 20000 |
Physical Design x1 | 冒険マップ x1000 | 2 | 2000 |
Attack Design x1 | 冒険マップ x1000 | 2 | 2000 |
Guard Design x1 | 冒険マップ x1000 | 2 | 2000 |
General Design x1 | 冒険マップ x1000 | 2 | 2000 |
Fire Small Awakening Stone x1 | 冒険マップ x50 | 30 | 1500 |
Fire Medium Awakening Stone x1 | 冒険マップ x100 | 15 | 1500 |
Fire Large Awakening Stone x1 | 冒険マップ x200 | 5 | 1000 |
Water Small Awakening Stone x1 | 冒険マップ x50 | 30 | 1500 |
Water Medium Awakening Stone x1 | 冒険マップ x100 | 15 | 1500 |
Water Large Awakening Stone x1 | 冒険マップ x200 | 5 | 1000 |
Light Small Awakening Stone x1 | 冒険マップ x50 | 30 | 1500 |
Light Medium Awakening Stone x1 | 冒険マップ x100 | 15 | 1500 |
Light Large Awakening Stone x1 | 冒険マップ x200 | 5 | 1000 |
Hero License x1 | 冒険マップ x100 | 40 | 4000 |
Lah (Coin) x5 | 冒険マップ x1 | Infinite | - |
Quest Details
Main Quests
たびだち (第1話)
Level | 0 |
End Time | 21 May 2021 14:00 JST |
Rewards | - Ether Stone x 1
|
はじまりのまち (第2話)
Level | 5 |
Required Quest | たびだち |
Stamina | 7 |
End Time | 21 May 2021 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
めいきゅう (第3話)
Level | 6 |
Stamina | 7 |
Required Quest | はじまりのまち |
End Time | 21 May 2021 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
たんさくちゅう (第4話)
Level | 7 |
Required Quest | めいきゅう |
Stamina | 7 |
End Time | 21 May 2021 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
めいふのもん (第5話)
Level | 8 |
Required Quest | たんさくちゅう |
Stamina | 7 |
End Time | 21 May 2021 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Training Band x 160 (100%)
|
おうごんのみやこ (第6話)
Level | 9 |
Required Quest | めいふのもん |
Stamina | 7 |
End Time | 21 May 2021 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
だっしゅつ (第7話)
Level | 10 |
Required Quest | おうごんのみやこ |
Stamina | 7 |
End Time | 21 May 2021 14:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - Exp Item x 160 (100%)
|
がいせん (最終話)
Level | 0 |
Required Quest | だっしゅつ |
End Time | 21 May 2021 14:00 JST |
Rewards | - Ether Stone x 1
|
Free Quests
地下迷宮の冒険 (D級)
Level | 1 |
Required Quest | はじまりのまち |
Stamina | 4 |
End Time | 14 May 2021 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - 冒険マップ x 10 (100%)
- 冒険マップ x 8 (100%)
|
地下迷宮の冒険 (C級)
Level | 15 |
Required Quest | はじまりのまち |
Stamina | 8 |
End Time | 14 May 2021 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - 冒険マップ x 20 (100%)
- 冒険マップ x 10 (100%)
- 冒険マップ x 10 (100%)
- 冒険マップ x 10 (80%)
|
地下迷宮の冒険 (B級)
Level | 30 |
Required Quest | はじまりのまち |
Stamina | 12 |
End Time | 14 May 2021 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - 冒険マップ x 20 (100%)
- 冒険マップ x 20 (100%)
- 冒険マップ x 20 (100%)
- 冒険マップ x 10 (100%)
- 冒険マップ x 10 (100%)
- 冒険マップ x 20 (50%)
|
地下迷宮の冒険 (A級)
Level | 45 |
Required Quest | はじまりのまち |
Stamina | 16 |
End Time | 14 May 2021 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - 冒険マップ x 30 (100%)
- 冒険マップ x 30 (100%)
- 冒険マップ x 30 (100%)
- 冒険マップ x 20 (100%)
- 冒険マップ x 20 (100%)
- 冒険マップ x 10 (100%)
- 冒険マップ x 10 (40%)
|
地下迷宮の冒険 (S級)
Level | 60 |
Required Quest | はじまりのまち |
Stamina | 20 |
End Time | 14 May 2021 20:00 JST |
Enemies | |
Rewards | - Ether Stone x 1
|
Drops | - 冒険マップ x 40 (100%)
- 冒険マップ x 40 (100%)
- 冒険マップ x 30 (100%)
- 冒険マップ x 30 (100%)
- 冒険マップ x 20 (100%)
- 冒険マップ x 20 (100%)
- 冒険マップ x 20 (100%)
|
Special Quests
Fan translations for special quests can be found here
マルフィクと冒険の後に (エピローグクエスト)
Level | 0 |
Required Quest | がいせん |
Card | |
End Time | 21 May 2021 14:00 JST |
ルティリクスと冒険の後に (エピローグクエスト)
Level | 0 |
Required Quest | がいせん |
Card | |
End Time | 21 May 2021 14:00 JST |
アルフェッカと冒険の後に (エピローグクエスト)
Level | 0 |
Required Quest | がいせん |
Card | |
End Time | 21 May 2021 14:00 JST |
Event Sales Report
Sales Report 1
内密な仕事として、一国の国王から依頼を
受けた character0
と character1
。
王子が 城から抜け出し、危険なダンジョンに
向かったため、連れ戻してほしいという。
慌てて助けに向かう二人だが、
数々の罠が待ち構えていた。
落とし穴にハマる character0
。
飛び出すトゲを何とか避ける character1
転がる大岩から全力で走って逃げる
character0
と character1
…。
どうにか 最奥に辿り着くと、なんとそこには
せっせと罠を仕掛ける王子の姿が!
敵国から襲われた時の為のシェルターとして
準備していたが、王子の趣味が高じて
罠だらけになっていたと知り、
力なく座り込む二人だった…。
Sales Report 1 (Translated)
character0
and character1
accepted a secret job request from a certain country's king.
The prince has sneaked out of the castle to the direction of a dangerous dungeon,
And the request was to bring back this prince.
With haste the both of them set off to save the prince,
But on the way lots of traps await them.
character0
who falls into a pitfall.
character1
who somehow avoided a sudden spike trap.
Running away with full power from a rolling boulder character0
and character1
…
What awaits them when they finally reached the depth,
was the prince who was in the process of setting a trap!
Although the shelters were made in case there is an attack from enemy nation,
but there were filled with traps due to the prince's extraordinary hobby.
Knowing the reason for those traps,
The two of them sat down weakly…
Sales Report 2
character0
と character1
が
初めて訪れた星での仕事の依頼。
それは、カイブツ退治 で不在の現地のヒーローに
代わり、村の人々の相談を受けることだった。
「娘のために幻のハーブを手に入れて」
「洞窟からドラゴンの鳴き声がする」
「大猪獣の皮が欲しい」
「泉の妖精が見たい」……
character0
は 北の謎多き地下迷宮へ、
character1
は南の天空の塔へ……
次々に舞い込む依頼を何とかこなし、
ヘト ヘトになって帰ってきた
character0
と character1
。
二人が事務所に戻った後も、数日は
「お願いしたいことがある」という言葉に
過敏な反応をしていたという…。
Sales Report 2 (Translated)
character0
and character1
received a job request from a planet they visited for the first time.
The task was to accept requests from some villagers on behalf of the local heroes who were away fighting kaibutsu.
"Please obtain the phantom herb for my daughter"
"We heard a dragon's cry from deep inside the cave system"
"I want the pelt of a great boar"
"I want to see the fairy of the spring"…
character0
heads north to the mysterious underground labyrinth,
character1
heads south to the heaven piercing tower…
After somehow able to finish the unexpected requests,
character0
and character1
return with a ragged appearance.
For several days after they returned to the office,
The phrase "I have a favor to ask of you",
incite a hyper reaction from the both of them...
Sales Report 3
カイブツを「魔物」と呼んで恐れている国で、
とある仕事の依頼をこなすヒーローたち。
魔物退治とはまるで、勇者 の一行みたいだと
character0
が言うと、それなら僧侶が
良いと話に乗る character1
。
character0
は魔法使い、勇者は誰か…
という話になると同時に自分だと声を上げる
character2
と character3
。
互いに譲らず、どちらが勇者の素質があるか
勝負すると聞いて、呆れる character1
。
力自慢をする character2
と、
自分の勇敢さを語る character3
。
二人が仲良く喧嘩している間に、仕事を済ませた
character0
と character1
に、
真面目に仕 事をしろと叱られたのであった。
Sales Report 3 (Translated)
A certain request for the heroes came from a country who, with fear, call kaibutsu as "Monsters".
Monsters extermination, it feels like we are the traditional hero party said character0
,
then I will be the priest said character1
.
character0
will be the wizard, then the hero will be…
When the discussion reached here, character2
and character3
simultaneously appoint themselves.
They don't give in to each other, and so there will be a match to decide who has more hero qualities,
character1
was shocked.
character2
who boast about their strength,
character3
who boast their courage.
While they are still quarrelling,
character0
and character1
have finished the request,
back at the office they are scolded to take their job more seriously.
Sales Report 4
とある星での仕事を終えたが、観光もしたいと
王都での1泊を決めた character0
たち。
のんびりと観光を楽しんでいたところに、
突如として、カイブツが襲来し、
穏やかな通りは悲鳴と混乱に溢れかえった。
カイブツを迎え撃つ character0
。
character1
もそのサポートに向かい、
character2
と character3
は
市民たちの安全確保に尽力する。
ヒーローたちの活躍で、被害は全く無く、
王都の 騎士団たちが駆け付けた時には
既に脅威は去り、民衆たちは歓声に沸いていた。
オフをもっと楽しみたいと、そそくさと
観光に戻っていく character2
たち。
後日、名も知らぬ4人の英雄の銅像が
建てられた事は、本人たちは知る由もなかった。
Sales Report 4 (Translated)
After completing a request from a certain planet,
Wanting to do some sightseeing, character0
and team decided to extend their stay at the royal capital for one more day.
While enjoying the sightseeing at their leisure,
there was a sudden kaibutsu invasion,
the formerly calm street was now filled with screams and confusion.
character0
attack the kaibutsu.
character1
was supporting,
while character2
and character3
ensure the safety of the citizens.
With the effort of these heroes, there was no casualty,
When the king and his knight troops arrived in haste,
the threats has passed, and the people shouting cheers of joy.
To enjoy more of their vacation,
character2
and team hurriedly return to their sightseeing.
Later on, bronze statues of 4 nameless heroes are constructed there,
Though the person themselves don't know of this occurrence.