Summer Dive Amusement! (Reprint) | |
---|---|
Duration | |
Gacha | 19 May 2022 20:00 JST to 16 Jun 2022 14:00 JST |
Main Quests | 19 May 2022 20:00 JST to 16 Jun 2022 14:00 JST |
Free Quests | 19 May 2022 20:00 JST to 9 Jun 2022 20:00 JST |
Event Sales | 19 May 2022 20:00 JST to 9 Jun 2022 20:00 JST |
News link |
Event Preview
Sand! Sunshine! And the spreading blue sea! A cruise on a sightseeing spaceship to a resort of uninhabited island “Resort Planet Gran Island” Invited to the pre-opening for the hero office, parallel flight company is excited to visit the sea planet Muirauqa IV!
On the way to the completion unveiling party with the idol who was present in the program shooting, I saw a dog janitor who is doubled over in agony …!?
Akashi is trying to lend a hand, but something seems to be wrong with the resort…? The island is covered with walls… It’s starting to dive into the sea!? Over it all can be heard a pirate villan’s high laugh…! Work together with a bad attitude dragon hero who happens to visit his hometown. On an uninhabited island in the sea, separated from the outside world, Will our heroes be able to protect the midsummer resort?
Event Banners
This Event’s gacha summon includes time-limited variant “Water Bullet” Akashi (Hero), “Ripple Sound” Hitomi (Hero) and Hydoor (Hero & Sidekick).
Rates as follow:
Character | Rates (Single) | Rates (Multis) |
---|---|---|
“Water Bullet” Akashi | 1.1 % | 2.2 % |
“Ripple Sound” Hitomi | 2 % | 16 % |
Hydoor | 2 % | 16 % |
Hydoor | 12 % | 0 % |
Offbanner 5 star hero | 0.9 % | 1.8 % |
Offbanner 4 star hero | 4 % | 64 % |
Offbanner 3 star hero | 35 % | 0 % |
Offbanner 4 star sidekick | 10 % | 0 % |
Offbanner 3 star sidekick | 33 % | 0 % |
Rates (Multis) is the rate of the tenth pull in a multi pull, pull number 1-9 still use the Rates (Single)
Free Quest Bonus
Hero | +Bonus (%) |
---|---|
“Water Bullet” Akashi | 40 |
“Ripple Sound” Hitomi | 30 |
Hydoor | 30 |
Pubraseer | 20 |
“Delightful Performer” Goro | 20 |
Lilac | 20 |
“Flower Dancer” Flamier | 10 |
Sidekick | +Bonus (%) |
---|---|
Hydoor | 20 |
Pubraseer | 10 |
Akashi | 10 |
Hitomi | 10 |
Lilac | 10 |
Player | 10 |
Event Sales Bonus
Event sales bonus added according to how much event Hero you have in a single sales, Which is “Water Bullet” Akashi, “Ripple Sound” Hitomi, Hydoor and Pubraseer
Here is the bonus:
Hero | +Bonus(%) |
---|---|
1 Event Hero | 10 |
2 Event Heroes | 30 |
3 Event Heroes | 50 |
4 Event Heroes | 70 |
Limited Time Mission
Here is a list of this event’s limited time Missions:
No | Description | Rewards |
---|---|---|
1 | Finish any rank event quest 10 times | 1 |
2 | Finish any rank event quest 20 times | 1 |
3 | Finish any rank event quest 30 times | 1 |
4 | Finish any rank event quest 40 times | 1 |
5 | Finish any rank event quest 50 times | 1 |
6 | Finish event sales 10 times | 1 |
Score Attack Quests
Score Attack Quest is a quest mode with waves of enemy, for this event’s score attack quest there will be a score system where rewards can be claimed based on final score in the quest, the score is graded for each wave with conditions such as clear bonus, turn bonus, and damage score.
深海海賊バトル! (スコアアタック)
Level | 0 |
---|---|
Required Quest | ようこそ、海の監獄へ! |
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Score Standard |
|
Enemy skills:
Listed enemy skill below is enemy skills at the 3rd phase:
Suhail’s skills
Main skills | ||
---|---|---|
Skill Name | Skill Description | View cost |
マーチソン・メテオ | [base skill] Deal 75% of damage to target enemy /100% [base skill] Apply Pursuit to target ally /100% [base skill] (extra_cond: HP<50% and possessing x > 0 Stacking Effect and target enemy possessing x > 0 debuff(s)) Perform 1 more action(s) /100% [base skill] (extra_cond: HP<50% and possessing x > 0 Stacking Effect) Remove 999 Stacking Effect status from self /100% | 0 |
ジャイアント・インパクト | [base skill] Deal 50% of damage to all enemies /100% [base skill] Apply Poison to all enemies for 2 turn(s) /80% [base skill] (extra_cond: HP<50%) Apply Poison to all enemies for 2 turn(s) /80% [base skill] Resurrect all allies to 100% HP /100% [base skill] (extra_cond: HP<50%) Apply Stacking Effect to all allies /100% | 0 |
ブラキウム・エクスマキナ | [base skill] Deal 90% of damage to all enemies and 10% extra for each all enemies's debuff /100% | 10000 |
Passive skills | ||
ウォータースーツ | 0 | |
抵抗性 | [when appearing] (triggered when possessing x > 0 debuff(s)) Apply Debuff Resistance to self /100% [when appearing] (triggered when possessing x > 1 debuff(s)) Apply to self /100% [when appearing] (triggered when possessing x > 2 debuff(s)) Apply to self /100% [when appearing] (triggered when possessing x > 3 debuff(s)) Apply to self /100% | 0 |
ダメージ制限20000 | [when appearing] Enemy hits cannot deal over 20000 damage to self /100% | 0 |
踏ん張り | [when self at <50% HP] (extra_cond: HP>=50%) Apply DEF Up to self for 2 next attack(s) /100% | 0 |
Villain 1’s skills
Main skills | ||
---|---|---|
Skill Name | Skill Description | View cost |
スラッシュ | [base skill] Deal 80% of damage to target enemy and 10% extra for each target enemy's debuff /100% | 0 |
Passive skills | ||
浸透 | [action end] Extend debuff status effect by 1 turn(s) /100% | 0 |
マーキング | [turn end] (extra_cond: possessing x > 0 Stacking Effect) Apply Target to random enemy for 2 turn(s) /100% | 0 |
Villain 2’s skills
Main skills | ||
---|---|---|
Skill Name | Skill Description | View cost |
スラッシュ | [base skill] Deal 60% of damage to target enemy /100% [base skill] Apply Poison to target enemy for 2 turn(s) /100% | 0 |
Passive skills | ||
応急処置 | [action end] Reduce debuff status effect by 1 turn(s) /100% | 0 |
オブザーバー妨害 | [turn end] (extra_cond: possessing x > 0 Stacking Effect) Apply Over-consumption to random enemy for 1 action(s) /100% | 0 |
Here is a list of score attack quest rewards based on the score:
No | Score | Rewards |
---|---|---|
1 | 4000 | 4000 Exp Item |
2 | 8000 | 2000 Training Band |
3 | 12000 | 1 Silver Sales Bounce Ticket |
4 | 16000 | 1 Gold Sales Bounce Ticket |
5 | 20000 | 1 Silver Medal |
6 | 24000 | 2000 Exp Item |
7 | 28000 | 2000 Training Band |
8 | 32000 | 1 Silver Sales Bounce Ticket |
9 | 36000 | 1 Gold Sales Bounce Ticket |
10 | 40000 | 1 Gold Medal |
11 | 44000 | 2000 Exp Item |
12 | 48000 | 1500 Lah (Coin) |
13 | 52000 | 1 Silver Sales Bounce Ticket |
14 | 56000 | 1 Gold Sales Bounce Ticket |
15 | 60000 | 1 Stamina Drink |
16 | 64000 | 1500 Lah (Coin) |
17 | 68000 | 2000 Exp Item |
18 | 72000 | 2000 Training Band |
19 | 76000 | 1 Silver Sales Bounce Ticket |
20 | 80000 | 1 Gold Sales Bounce Ticket |
21 | 84000 | 1500 Lah (Coin) |
22 | 88000 | 4 Parallel Quartz |
23 | 92000 | 1500 Lah (Coin) |
24 | 96000 | 2000 Training Band |
25 | 100000 | 1 Legendary Medal |
26 | 104000 | 1500 Lah (Coin) |
27 | 108000 | 2000 Training Band |
28 | 112000 | 1 Silver Sales Bounce Ticket |
29 | 116000 | 1500 Lah (Coin) |
30 | 120000 | 4 Parallel Quartz |
31 | 126000 | 1 Stamina Drink |
32 | 132000 | 1500 Lah (Coin) |
33 | 138000 | 2000 Exp Item |
34 | 144000 | 1 Gold Sales Bounce Ticket |
35 | 150000 | 4 Parallel Quartz |
36 | 154000 | 1500 Lah (Coin) |
37 | 158000 | 1 Silver Sales Bounce Ticket |
38 | 162000 | 1 Gold Sales Bounce Ticket |
39 | 166000 | 1500 Lah (Coin) |
40 | 170000 | 1 Ether Ticket |
Event Shop
If you already got Pubraseer Hero and Sidekick from past event, you won’t be able to trade for them in this event
For Pubraseer memory fragments and hearts you can only exchange for the amount required to increase them to the maximum limit.
イベントアイテム交換所
Item | Price | Stock | Total cost |
---|---|---|---|
Ether Ticket x1 | 星の砂 x1000 | 3 | 3000 |
Legendary Medal x1 | 星の砂 x5000 | 1 | 5000 |
Gold Medal x1 | 星の砂 x1000 | 10 | 10000 |
Silver Medal x1 | 星の砂 x200 | 10 | 2000 |
Pubraseer x1 | 星の砂 x1000 | 1 | 1000 |
Pubraseer x1 | 星の砂 x1000 | 1 | 1000 |
パブラシアの記憶片 x1 | 星の砂 x100 | 100 | 10000 |
パブラシアの心 x1 | 星の砂 x500 | 2 | 1000 |
パブラシアの心 x1 | 星の砂 x1000 | 2 | 2000 |
パブラシアの心 x1 | 星の砂 x2000 | 1 | 2000 |
Exp Item x500 | 星の砂 x25 | 500 | 12500 |
Training Band x500 | 星の砂 x25 | 500 | 12500 |
Parallel Quartz x10 | 星の砂 x1000 | 30 | 30000 |
Physical Design x1 | 星の砂 x1000 | 3 | 3000 |
Attack Design x1 | 星の砂 x1000 | 3 | 3000 |
Guard Design x1 | 星の砂 x1000 | 3 | 3000 |
General Design x1 | 星の砂 x1000 | 3 | 3000 |
Water Small Awakening Stone x1 | 星の砂 x50 | 60 | 3000 |
Water Medium Awakening Stone x1 | 星の砂 x100 | 30 | 3000 |
Water Large Awakening Stone x1 | 星の砂 x200 | 10 | 2000 |
Wood Small Awakening Stone x1 | 星の砂 x50 | 30 | 1500 |
Wood Medium Awakening Stone x1 | 星の砂 x100 | 15 | 1500 |
Wood Large Awakening Stone x1 | 星の砂 x200 | 5 | 1000 |
Shadow Small Awakening Stone x1 | 星の砂 x50 | 30 | 1500 |
Shadow Medium Awakening Stone x1 | 星の砂 x100 | 15 | 1500 |
Shadow Large Awakening Stone x1 | 星の砂 x200 | 5 | 1000 |
Hero License x1 | 星の砂 x100 | 40 | 4000 |
Lah (Coin) x5 | 星の砂 x1 | Infinite | - |
Quest Details
Main Quests
夏だ!海だ!リゾートだ! (第1話)
Level | 0 |
---|---|
End Time | 16 Jun 2022 14:00 JST |
Rewards |
|
ようこそ、海の監獄へ! (第2話)
Level | 5 |
---|---|
Required Quest | 夏だ!海だ!リゾートだ! |
Stamina | 7 |
End Time | 16 Jun 2022 14:00 JST |
Enemies | |
Rewards |
|
Drops |
|
イカすぜ、攻めるぜ、夏の陣! (第3話)
Level | 6 |
---|---|
Required Quest | ようこそ、海の監獄へ! |
Stamina | 7 |
End Time | 16 Jun 2022 14:00 JST |
Enemies | |
Rewards |
|
Drops |
|
Let's ウォーターアトラクション! (第4話)
Level | 7 |
---|---|
Required Quest | イカすぜ、攻めるぜ、夏の陣! |
Stamina | 7 |
End Time | 16 Jun 2022 14:00 JST |
Enemies | |
Rewards |
|
Drops |
|
ダイブ・イン・ザ・ディープ (第5話)
Level | 8 |
---|---|
Required Quest | Let's ウォーターアトラクション! |
Stamina | 7 |
End Time | 16 Jun 2022 14:00 JST |
Enemies | |
Rewards |
|
Drops |
|
生きて、そして、覚えていて (第6話)
Level | 9 |
---|---|
Required Quest | ダイブ・イン・ザ・ディープ |
Stamina | 7 |
End Time | 16 Jun 2022 14:00 JST |
Enemies | |
Rewards |
|
Drops |
|
親愛なる仲間の裏切りを胸に (第7話)
Level | 10 |
---|---|
Required Quest | 生きて、そして、覚えていて |
Stamina | 7 |
End Time | 16 Jun 2022 14:00 JST |
Enemies | |
Rewards |
|
Drops |
|
星屑の海に抱かれて (最終話)
Level | 0 |
---|---|
Required Quest | 親愛なる仲間の裏切りを胸に |
End Time | 16 Jun 2022 14:00 JST |
Rewards |
|
Free Quests
真夏の砂浜パトロール (D級)
Level | 1 |
---|---|
Stamina | 4 |
Required Quest | ようこそ、海の監獄へ! |
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
真夏の砂浜パトロール (C級)
Level | 15 |
---|---|
Stamina | 8 |
Required Quest | ようこそ、海の監獄へ! |
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
真夏の砂浜パトロール (B級)
Level | 30 |
---|---|
Stamina | 12 |
Required Quest | ようこそ、海の監獄へ! |
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
真夏の砂浜パトロール (A級)
Level | 45 |
---|---|
Stamina | 16 |
Required Quest | ようこそ、海の監獄へ! |
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
真夏の砂浜パトロール (S級)
Level | 60 |
---|---|
Stamina | 20 |
Required Quest | ようこそ、海の監獄へ! |
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
真夏の砂浜パトロール (ビギナー級)
Level | 25 |
---|---|
Stamina | 15 |
Required Quest | ようこそ、海の監獄へ! |
Item Cost |
|
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
真夏の砂浜パトロール (エキスパート級)
Level | 50 |
---|---|
Stamina | 20 |
Required Quest | ようこそ、海の監獄へ! |
Item Cost |
|
End Time | 9 Jun 2022 20:00 JST |
Enemies | |
Rewards |
|
Drops |
|
Special Quests
Fan translations for special quests can be found here
プールサイドでアカシと (エピローグクエスト)
Level | 0 |
---|---|
Required Quest | 星屑の海に抱かれて |
Card |
|
End Time | 16 Jun 2022 14:00 JST |
プールサイドでハイドールと (エピローグクエスト)
Level | 0 |
---|---|
Required Quest | 星屑の海に抱かれて |
Card |
|
End Time | 16 Jun 2022 14:00 JST |
プールサイドでヒトミと (エピローグクエスト)
Level | 0 |
---|---|
Required Quest | 星屑の海に抱かれて |
Card |
|
End Time | 16 Jun 2022 14:00 JST |
プールサイドでパブラシアと (エピローグクエスト)
Level | 0 |
---|---|
Required Quest | 星屑の海に抱かれて |
Card |
|
End Time | 16 Jun 2022 14:00 JST |
Event Sales Report
Sales Report 1
リゾートプラネットで仕事をこなす character0
。
強い日差しが容赦なく肌を照り付ける中、
涼やかなプールサイドの風が
character0
を誘惑する。
プールに入るような業務ではないのだが、
ドリンクを飲んでも飲んでも乾いていく喉。
そして、賑やかで楽し気なお客たちの声……。
character0
の我慢は、限界に達しようとしていた。
そして、待ちに待った休憩時間。
character0
はその場で制服を脱ぎ、
プールへと飛び込んだ。
肌に触れる水の心地よさに、
思わず声を上げる character0
。
それは、まさに至福の時だった。
character0
は、時間が許す限り、
プールを堪能した。
そして休憩時間が終わった時、
character0
は気づいた。
休憩時間に、昼食をとりそびれていたことに……。
Sales Report 1 (Translated)
character0
came to the resort planet for a job.
The sun was shining mercilessly, blazing the skin, and within that,the breeze of a refreshing poolside came and entice character0
.
They have no business with the pool, so they drank and drank and yet their throat is still dry.
Top it with the sound of customers having fun…
character0
's endurance nearly ran out.
Then, came the long awaited break.
character0
took off their uniform there,and jumped into the pool.
The feelings of water touching the skin is very comfortable, character0
involuntarily raise their voice.
That was truly the hour of bliss.
character0
enjoyed themselves in the pool as long as the time permits.
And when the break was over, character0
realized.
They have missed lunch…
Sales Report 2
プールの監視員を任せられた
character0
と character1
。
早速おぼれている子供を発見し、颯爽と飛び込む
character1
だったが、準備体操が甘かったのか、
入水した途端に足がつってしまった。
ミイラ取りがミイラといった様相で
もがく character1
。
character0
は慌てて飛び込み、まずは子供を、
次に character1
を、必死になりながら救助する。
子供は幸いにしてすぐに意識を取り度したが、
character1
は沢山水を飲み、完全に気を失っている。
直前の講習で教わった通り、 character0
は
恐る恐る character1
に人工呼吸を施す。
無事意識を取り戻した character1
だったが、
character0
に人工呼吸をされたという話を聞き、
恥ずかしいやら情けないやらで、
しばらくまともに character0
の顔を
見られなかったという。
Sales Report 2 (Translated)
character0
and character1
were put in charge as pool monitor.
Immediately discovering a drowning child, character1
gallantly dove into the water, but maybe because their preparatory exercises are not enough, when in the water their feet suddenly cramped.
character1
was struggling like a mummy.
character0
panicked, they frantically save the child first,and then character1
after.
The child, fortunately, regained consciousness quickly, but character1
has drunk a lot of water and was completely unconscious.
As taught in the short course before, character0
timidly gave character1
artificial respiration.
Though character1
returned safely, after knowing that character0
has given them artificial respiration, they became embarassed and shameful, and for a while they cannot look at character0
's face.
Sales Report 3
仕事の休憩時間にプールで
遊ぶことを提案する character0
。
character1
は割と乗り気ではあったのだが、
子供じゃあるまいしと否定的な character2
。
そんな character2
に、
すでにプールに行っていた character3
が
水をかけるいたずらを仕掛ける。
びしょ濡れになった character2
はムキになり、
プールに飛び込んで character3
に反撃をしかける。
character0
は浮き輪を持ち出して、
character1
と共に
プールに向かい、そこに参戦。
水をかけ合い、泳いで追いかけっこをし、
時間の許す限り、目いっぱいプールを満喫した。
楽しい時間を過ごせたまではよかったのだが、
制服をびしょ濡れにしてしまった character2
と、
元凶である character3
は、その後現場監督に
目いっぱい絞られたという。
Sales Report 3 (Translated)
character0
proposes to have fun in the pool at break time.
character1
was rather enthusiastic about the idea, but character2
was not so sure, saying that it's childish.
Hearing that character3
who is already in the pool, sprayed water at character2
as a prank.
Soaked to the skin character2
became angry, they immediately enter the pool and began their counterattack at character3
.
character0
took out their swim ring, and together with character1
got into to the pool to participate in the war.
They splashed each other with water, swim and chased each other, enjoying the pool for as long as possible.
The fun time was good and all, but character2
was soaked through their uniform, later character3
as the ringleader was wrung out by the foreman.